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check your ProjectZomboid64.json file, i increased mine to 8GB
"vmArgs": [
"-Djava.awt.headless=true",
"-Xmx8072m",
"-Dzomboid.steam=1",
"-Dzomboid.znetlog=1",
"-Djava.library.path=linux64/:.",
"-Djava.security.egd=file:/dev/./urandom",
"-XX:+UseZGC",
"-XX:-OmitStackTraceInFastThrow"
]
But also notice that the game uses many resources, many objects, zombies, so slow downs are common until there are more optimization work.
The game is mostly fake 3D, so the GPU is mostly useless (it do have already some 3D, but most parts are several 2D layers overlayed over each other
Next version they already optimized several parts, but it is on going process, as more and more features are also being added