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If you have mods, Mods are a potential culprit.
That said, your opinion of 'safe to sleep' differs from the game, If there's a zombie in a room below the area your bed is, that will prevent you from sleeping; and I'm not sure height really matters for that.
Generally when I run into not-safe-to-sleep-here, it means there's a zombie somewhere in the building/immediate area that is close enough the game thinks it's a threat to you, and also generally, when I've run into it just exiting to menu and reloading the save let me sleep anyway because it shuffles the zombies in the area around and gives you a safe area around your spawn-in location so you have enough breathing room to get your bearings before anything can attack you.
Emphasis is on "nothing should" -> if you have mods then they can interact each other and can produce multiple new anomalities in the game.
Also the nothing should is quite a broad emphasis, i am guessing you have a dozen or more mods.
Which means you should first read through all of them, what they do, and check for any unexpected behaviour reported in their forum sections. (Half the time the issue reported is because of a mod or a few mods causing known issues, that the reporter did not check. I am not saying this is the case in your case but perhaps it is good to double check.)
Also regarding mod related issues i would say workshop is probably a better place to check for answers than general discussions.
edit: Shurenai has voiced my concerns and idea about the culprit being mods in a much more clearer way:)
There are exceptions to everything but it just seems like such a weird stance when I can count the number of times I have had an unrelated problem from an unrelated mod on literally one finger and it turned out to be related after I figured it out.
Select one answer and mark it is a solution:)