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Or you have another trait that randomly increases stress.
The first stress moodle has no effect while the 2nd stress moodle shows you're now gaining unhappiness and do less damage
You have modded the game. To understand how smoking is affected by your mods, you will need to open them up and look at the code, then compare that to the default code. And because you have modded code, are you certain that the moodle is smoking related? Really sure it is from smoking? Did they add a "need a smoke moodle" or is it still the default moodle that just tells you you need to figure out why its there?
If you don't want to do that, then remove the mods or smoke every 3 hours. You are a smoker, that's what smokers do. They smoke.
Cigarettes are easy to come by, so choosing the smoking trait should not be that big a deal to you, it is part of your character build.
This seemed to work, it was due to a trait from a mod I added to my character. Thanks a ton.
Just find a Fanny Pack to hold your smokes and lighters and you're set for the long haul; especially if you loot all the zombie bodies. You'll usually get over 1000 smokes by your 2nd month in
Necro Necro man. You want to be a necro-man!
Necromancer: "Not if they're buried close together"
Farmer: "What?"
Necromancer: "What?"
GM:Your wifed died.
Barbarian: I am going to avenge her!
Bard: I am going to commemorate her in one of my songs.
Necromancer:*smiles*