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报告翻译问题
I always build a gate on each entrances and wall off the path leading to the lake. It creates a big enclosure. Then I settled in the house smack dab in the middle of the community so the generator sound doesn't leak outside the community.
in louisville, i usually base in the warehouse or near the middle of it for easy trees/looting
The farm to the west:
https://map.projectzomboid.com/?#8603x8821x3219
I have many "outposts" where I can settle temporary to loot nearby locations.
For outpost, I have the gas station near Fallas lake and others which have already been described by others. I'll just add two outpost locations in Lousiville:
I love the house with tree garages:
https://map.projectzomboid.com/?#12025x2587x17665
And the pawn shop which is well located and easy to defend: (especially after finding a sledge hammer)
https://map.projectzomboid.com/?#12373x1468x17665
I also have at least one base per town and numerous safehouses especially in Louisville (At least 7 there), but halfway through writing I realized I'm not writing a novel here. One of the more interesting ones is probably the small farmhouse near my main base that sort of evolved into a stash for car parts and random junk. I'm definitely using a similar strategy in the future; why waste gas, trunk space and time hauling every spare tire or electric component to my main base when I can have a secondary storage for stuff I MIGHT need in the future. And it works, I've made numerous trips there to look for spare tools, parts or materials. I also take cars there to be dismantled.
The only thing you need before you go there is either start as Fisherman so you can make fishing rods
Or you need to find fishing magazines and fishing equipment
You can make axe to cut trees through forging.
Because of the nearby warehouse in east side of west point under gas station you can get a lot of things to start off
Only issue might be helicopter event so having radio will be useful then
Plenty of space protected by an indestructible fence. Next to a clearing in the forest where you can place some traps. no need to cut the trees when you can get anywhere with a car using the main road, but i usually clear a path to north and west for a quick travel.
Also close to the cabin that has a well.
Looking at the map, there are several spots that I wanted to wall off to basically make some big secure location.
Like this one: https://map.projectzomboid.com/#14126x2804x617
People are talking about how the gated mansions north of that place are one of the best base location in LV. But I imagine I'll be using that gated community instead when NPCs finally drop, making a large survivor colony and using the sturdy walls as defense.
There are also some neighborhoods with tall fences that look ideal to set up some sort of massive safe spots, especially for multiplayer game. Like these for example:
https://map.projectzomboid.com/#12932x2556x617
https://map.projectzomboid.com/#12388x3356x617
https://map.projectzomboid.com/#13367x1743x617
Riverside has that massive school with that fence.
Rosewood doesn't really have a nice base area, but the area is low tier, so making middy houses here and there to hide out in from a horde is managable.
Murdawg. I used to like the Gated Community for that lake, but that lake sucks - it's too small. So now I like the bar on Southwest of Town.
Marchridge has a similar school to Riverside.
Never really did West Point but I fortified the bar next to the Gun Shop in the East.
Louiseville. They mentioned 1000 bases for this place, from unbreakable gates, to along the river. I settled for the 6 floor Penthouse in the Center of Town, North of the Central Hospital. Went there with 3 katanas and a sledgehammer and cleared the place out and knocked down the stairs. Sheet ropes everywhere, and another 6 floor penthouse down the street.
https://steamcommunity.com/sharedfiles/filedetails/?id=3147244738