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Well good to see your name fits your online persona, lol.
In other words, unlike some other companies that only produce money grab games you play once, this game has enough replay worth to last you for YEARS!
Truly an amazing game TIS created :)
Maybe I misunderstood that post though.
ai in games are usually less than intelligent, and probably will never be good, maybe someday with machine learning but i have no idea.
They've assembled a great team that works on their individual projects simultaneously. I think these individual projects have overtaken the originally blueprint for what they've wanted to accomplish. It comes off to many people that all their new features, like adding chum, creating schools of fish, things that weren't originally part of that blueprint, are taking over and are being concentrated more on. That isn't necessarily the case because the person working on fishing mechanics doesn't work on NPC's.
While these new features are great, the most common things people have asked for since I've been playing the game has been multiplayer, animals, and NPC's. Dev's laid out their path and said once multiplayer was stable, they'd move on to NPC's. It instead looks like that's put on the back burner and they're concentrating on other mechanics. That might not be the case, but that's how it appears. I'm sure the animal mechanics will greatly help the work with NPC's, but it seems like the dev's are a little overzealous with their vision. They might want to take a few steps back and again get to the basics on where they want the game to go in the immediate future, not in the next 10 years future.
You have a decent foundation for a survival game, but it's squandered by the limitation of ONLY being able to find other survivors (hostile or not) in multiplayer.
I was having a lot of fun with singleplayer and then it hit me. I was stockpiling all of this loot for absolutely no reason...
Hostile survivor AI goes a long way for survival games. The lack of ai is one of the main reasons I stopped playing most of them.