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There is a 24 hour cooldown as Jager mentions- It's important to note that this 24 hour cooldown is not per car, but per part, and it is a HARD cooldown- If you remove or replace a part after 23 hours and 50 minutes, you get no experience and now have to wait a full 24 hours again to get exp from that part. So keep track of when you're doing your mechanics work.
https://steamcommunity.com/sharedfiles/filedetails/?id=2588598892
Real QOL improvement.
Indeed.
Radio, battery and lights. That way you can get depending on bonus no bonus about 9-18 CXP per car.
The HARD cooldown is only active during a game session, so if you save and quit and then load in again it should reset, so technically this way you can cheeze your way to improve your mecha skills. (If they did not fix this yet.)
Another thing is, always have the appropriate tools, and also check the required skill level for each car job.
For instance removing a wheel for a sedan is i think just level 2. It means that on level 0 you have about 33% chance to succeed. On level 2 100%. However you can still damage the part that you remove.(This is especially true for heavy objects like tires and wheels, so only remove and place these back when you have around level 4 str at least.
Another important thing to note is that the difficulty level, or skill level required is different among different type of cars. Commercial requires the lowest level whereas heavy duty the highest usually. So to use the wheel change example level 2 for commercials, and level 3 for heavy duties is the required skill level to have 100% chance. (It should also show you on the interface what skill level is required and what is your chance to remove.)
IF I COULD FIND THEM!
I had to drive to West Point to find the "Basic Mechanics" magazine, because I couldn't find it in Muldraugh.
The spawns chances are totally off the charts in this playthrough. I can't complain too much though. I found a 100% condition working "heavy lifter" police vehicle next door to my base on day 2.
My last game I focused on mechanics. When I hit level 5 and was able to automatically succeed on standard cars, the grind went away. I was just looking for better parts for my standard cars in order to upgrade. By the time I was done rebuilding a few cars. I was level 6. I started working on vans. When I had a few good vans, boom, level 7. I hit level 9 in no time when I started working on two sports cars.
The real grind was getting my metalworking high enough to do bodywork. I found that taking apart wrecks on the highway was the best option (if there is enough propane). Clearing the road, increasing metalwork skill, and getting metal sheeting is a win, win, win.
Already got that skill actually.
Find a vehicle you can sacrifice, like totalled cars and such, then try removing anything and let yourself fail over and over.
You will still get exp even if you fail to remove the car part, say a seat, and you can repeat this ad infinitum without having to wait for anything.