Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sound heard by zeds is followed (depening on a variable selection in the world creation) accordingly and they basically walk towards the last location, they have heard something.
If you move again in between, making sound again, the zed will redirect itself and simply pushing "c" for the sneak stance will not avoid all sounds, as it is dependend on your level of lightfooted, how much sound you make.
Even wearing no shoes makes less sound while moving, which barely any people know.
Everything was and is tested, there are tons of videos on youtube showing how sound in this game works.
Here is one of many examples explaining it in quite a short time: https://www.youtube.com/watch?v=Pm8AjN6OzFk
If you feel like its not the case for literally hundres of people, you might make a case, yet than you should provide proof rather than just a thought for feelings out of frustration about the (surely sometimes a little clunky) game mechanics.
I don't know excat numbers of how game engine works but i know that what happended, isn't how it should be. i record next time.
And their 20 tiles vision range is perfectly normal.
I can't understand why some ppls can lose the zeds, why they can sneak past them, and why few others blame the game because they can't. And every time this YouTube pro the only one you can show up.
You know how many YT vids I'm watched to learn the game?
Exactly 0.
Play the game, and watch zeds behavior. Try and fail. Learn from your own mistakes, not from a clickbait Bs video.
While I agree with your sentiment… the video isn’t clickbait nor bs. Quite informative and useful actually.
Well, I disagree. And that is with the same youtuber backing me up, you mentioned beforehand, which tells me, you did not watch the video, but will stand by what you "think" is working in the game whatever anyone might say. Feel free to correct me and the others in here on that though.
Thats totally fine be me though. It does not change anything about the game mechanics, and you are fine to feel, think and say whatever you like, despite knowing that are the exact mechanics and whatnot.
Wonz help you learning or even enjoying the game more, yet it just funnels into more frustration about something like "it cannot be, what shall not be"-attitude.
I don't think this is a healthy or even fun way to approach any kind of freetime activity, yet as I said in the beginning and deducing from you next posts, I feel, nothing I could say will sway you from your aformentioned thoughts about this games mechanic.
With that beind said: I am out. GL.
that's complete nonsense, zombies always know 100% where the player is, even in the deepest east, at the holiday camp, I've already dismantled vehicles there, no zombie to be seen for miles, when the vehicle is 90% dismantled, there are 5 as if out of nowhere Zombies behind me, that happens regularly
I'm appreciate your work, and sad to see it's many times ineffective.
"HEY YOU!" *walks five feet*
Guard: "Hm, must have been the wind."
Souds like the Metal Gear Solid genom soldiers. :D
We do have those options, last I checked. You can nerf zed memory, sight, smell, and pathfinding if you want.