Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But. I've heard rumors, devs working on it.
but i'm sure they are hoping to find a viable way to do it - since we might all enjoy our underground bunkers - and terrifying travels through the metro tunnels like in Cloverfield :-)
That makes sense; I didn't think of the cut away mechanic, although, they could just change the perspective of the camera views to all black surrounding the basement rooms, and show nothing from above ground level; that is, pending how it's coded.
That would be amazing! Perhaps, it could lead to caves being added in the woods too.
And when I can build myself an entire castle from scratch. I want to dig secret escape routes leading to the inside of other buildings where i do my loot runs