Project Zomboid

Project Zomboid

Best difficulty/game mode to start playing
Just it
Originally posted by Drizzt:
i would recommend:

Custom Sandbox settings -> presets at the bottom -> Initial Infection

it has fewer, weaker zombies - more loot - faster XP gains - starting gear (bag, bat, hammer, water bottle)

i would also suggest setting the following 2 settings in the Character tab: enable Multi Hit (allows non stabbing melee weapons to strike multiple zombies), and set Rear Vulnerability to Low (less chance of getting bitten from behind)

this should be a relatively chilled mode in which to learn the game before you try the harder presets - while also still being possible to get surprised or cornered by zombies and dying

i should note that all 3 default presets (Apocalypse, Survivor, Builder), plus a bunch of others, are available in the Custom Sandbox presets - and all of the settings which are different from the main default mode (Apocalypse) will be highlighted in yellow

you can also save your own presets

i would also suggest the two changes i mentioned for all your games - especially multi hit - i would also note that they are 2 out of the 4 differences between Survivor and Apocalypse - the other 2 being zombies inflicting less damage (strength set to weak), and not dragging you down if they surround you (with Survivor being the one which has these differences, making it less hardcore than Apocalypse)

last note - Initial Infection does have a setting that is different from the main modes (but exists in other presets such as One Week Later and Six Months Later) - which is Environmental Attacks - where zombies will attack doors and windows even if they haven't spotted the player

anyway - the One Week Later preset is a good step up (with the two settings changes i suggested) - lots more zombies and less loot - but still not quite as hardcore as Survivor

and then Survivor is what i play as a hardcore mode, since i like to be able to multi hit zombies - and as i mentioned, the differences between Apocalypse and Survivor are only those 4 settings (but they do mean that combat is way less viable in Apocalypse)

anyway - hope this helps :-)
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Showing 1-7 of 7 comments
Jday Aug 8, 2022 @ 1:40pm 
Best one is Sandbox mode - You set your own rules and pacing. Apocaplyse mode usually demolishes new players. Builder mode - it's something in between for me.
The author of this thread has indicated that this post answers the original topic.
Drizzt Aug 8, 2022 @ 2:01pm 
i would recommend:

Custom Sandbox settings -> presets at the bottom -> Initial Infection

it has fewer, weaker zombies - more loot - faster XP gains - starting gear (bag, bat, hammer, water bottle)

i would also suggest setting the following 2 settings in the Character tab: enable Multi Hit (allows non stabbing melee weapons to strike multiple zombies), and set Rear Vulnerability to Low (less chance of getting bitten from behind)

this should be a relatively chilled mode in which to learn the game before you try the harder presets - while also still being possible to get surprised or cornered by zombies and dying

i should note that all 3 default presets (Apocalypse, Survivor, Builder), plus a bunch of others, are available in the Custom Sandbox presets - and all of the settings which are different from the main default mode (Apocalypse) will be highlighted in yellow

you can also save your own presets

i would also suggest the two changes i mentioned for all your games - especially multi hit - i would also note that they are 2 out of the 4 differences between Survivor and Apocalypse - the other 2 being zombies inflicting less damage (strength set to weak), and not dragging you down if they surround you (with Survivor being the one which has these differences, making it less hardcore than Apocalypse)

last note - Initial Infection does have a setting that is different from the main modes (but exists in other presets such as One Week Later and Six Months Later) - which is Environmental Attacks - where zombies will attack doors and windows even if they haven't spotted the player

anyway - the One Week Later preset is a good step up (with the two settings changes i suggested) - lots more zombies and less loot - but still not quite as hardcore as Survivor

and then Survivor is what i play as a hardcore mode, since i like to be able to multi hit zombies - and as i mentioned, the differences between Apocalypse and Survivor are only those 4 settings (but they do mean that combat is way less viable in Apocalypse)

anyway - hope this helps :-)
Cato Sicarius Aug 8, 2022 @ 4:47pm 
Originally posted by Jday:
Best one is Sandbox mode - You set your own rules and pacing. Apocaplyse mode usually demolishes new players. Builder mode - it's something in between for me.
Thanks a bunch man!
Cato Sicarius Aug 8, 2022 @ 4:48pm 
Originally posted by Drizzt:
i would recommend:

Custom Sandbox settings -> presets at the bottom -> Initial Infection

it has fewer, weaker zombies - more loot - faster XP gains - starting gear (bag, bat, hammer, water bottle)

i would also suggest setting the following 2 settings in the Character tab: enable Multi Hit (allows non stabbing melee weapons to strike multiple zombies), and set Rear Vulnerability to Low (less chance of getting bitten from behind)

this should be a relatively chilled mode in which to learn the game before you try the harder presets - while also still being possible to get surprised or cornered by zombies and dying

i should note that all 3 default presets (Apocalypse, Survivor, Builder), plus a bunch of others, are available in the Custom Sandbox presets - and all of the settings which are different from the main default mode (Apocalypse) will be highlighted in yellow

you can also save your own presets

i would also suggest the two changes i mentioned for all your games - especially multi hit - i would also note that they are 2 out of the 4 differences between Survivor and Apocalypse - the other 2 being zombies inflicting less damage (strength set to weak), and not dragging you down if they surround you (with Survivor being the one which has these differences, making it less hardcore than Apocalypse)

last note - Initial Infection does have a setting that is different from the main modes (but exists in other presets such as One Week Later and Six Months Later) - which is Environmental Attacks - where zombies will attack doors and windows even if they haven't spotted the player

anyway - the One Week Later preset is a good step up (with the two settings changes i suggested) - lots more zombies and less loot - but still not quite as hardcore as Survivor

and then Survivor is what i play as a hardcore mode, since i like to be able to multi hit zombies - and as i mentioned, the differences between Apocalypse and Survivor are only those 4 settings (but they do mean that combat is way less viable in Apocalypse)

anyway - hope this helps :-)
Really nice man! That's great to know, I will be trying your settings, thanks a lot for the attention, I'm sure I'll have a blast for hours in this game
Drizzt Aug 8, 2022 @ 4:58pm 
Originally posted by Tankador do Bostil Bananal:
Originally posted by Drizzt:
i would recommend:

Custom Sandbox settings -> presets at the bottom -> Initial Infection

it has fewer, weaker zombies - more loot - faster XP gains - starting gear (bag, bat, hammer, water bottle)

i would also suggest setting the following 2 settings in the Character tab: enable Multi Hit (allows non stabbing melee weapons to strike multiple zombies), and set Rear Vulnerability to Low (less chance of getting bitten from behind)

this should be a relatively chilled mode in which to learn the game before you try the harder presets - while also still being possible to get surprised or cornered by zombies and dying

i should note that all 3 default presets (Apocalypse, Survivor, Builder), plus a bunch of others, are available in the Custom Sandbox presets - and all of the settings which are different from the main default mode (Apocalypse) will be highlighted in yellow

you can also save your own presets

i would also suggest the two changes i mentioned for all your games - especially multi hit - i would also note that they are 2 out of the 4 differences between Survivor and Apocalypse - the other 2 being zombies inflicting less damage (strength set to weak), and not dragging you down if they surround you (with Survivor being the one which has these differences, making it less hardcore than Apocalypse)

last note - Initial Infection does have a setting that is different from the main modes (but exists in other presets such as One Week Later and Six Months Later) - which is Environmental Attacks - where zombies will attack doors and windows even if they haven't spotted the player

anyway - the One Week Later preset is a good step up (with the two settings changes i suggested) - lots more zombies and less loot - but still not quite as hardcore as Survivor

and then Survivor is what i play as a hardcore mode, since i like to be able to multi hit zombies - and as i mentioned, the differences between Apocalypse and Survivor are only those 4 settings (but they do mean that combat is way less viable in Apocalypse)

anyway - hope this helps :-)
Really nice man! That's great to know, I will be trying your settings, thanks a lot for the attention, I'm sure I'll have a blast for hours in this game
happy to help :-)
rav Aug 8, 2022 @ 7:17pm 
apocalypse of course and delete the map if you die. thats how i started at least
Saffaboy Feb 1, 2023 @ 1:24pm 
Originally posted by Drizzt:
i would recommend:

Custom Sandbox settings -> presets at the bottom -> Initial Infection

it has fewer, weaker zombies - more loot - faster XP gains - starting gear (bag, bat, hammer, water bottle)

i would also suggest setting the following 2 settings in the Character tab: enable Multi Hit (allows non stabbing melee weapons to strike multiple zombies), and set Rear Vulnerability to Low (less chance of getting bitten from behind)

this should be a relatively chilled mode in which to learn the game before you try the harder presets - while also still being possible to get surprised or cornered by zombies and dying

i should note that all 3 default presets (Apocalypse, Survivor, Builder), plus a bunch of others, are available in the Custom Sandbox presets - and all of the settings which are different from the main default mode (Apocalypse) will be highlighted in yellow

you can also save your own presets

i would also suggest the two changes i mentioned for all your games - especially multi hit - i would also note that they are 2 out of the 4 differences between Survivor and Apocalypse - the other 2 being zombies inflicting less damage (strength set to weak), and not dragging you down if they surround you (with Survivor being the one which has these differences, making it less hardcore than Apocalypse)

last note - Initial Infection does have a setting that is different from the main modes (but exists in other presets such as One Week Later and Six Months Later) - which is Environmental Attacks - where zombies will attack doors and windows even if they haven't spotted the player

anyway - the One Week Later preset is a good step up (with the two settings changes i suggested) - lots more zombies and less loot - but still not quite as hardcore as Survivor

and then Survivor is what i play as a hardcore mode, since i like to be able to multi hit zombies - and as i mentioned, the differences between Apocalypse and Survivor are only those 4 settings (but they do mean that combat is way less viable in Apocalypse)

anyway - hope this helps :-)
Thanks. Super helpful.
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Date Posted: Aug 8, 2022 @ 1:38pm
Posts: 7