Project Zomboid

Project Zomboid

Jester Aug 19, 2022 @ 1:10am
Is this game meant to run so slow?
I tried doing that Ram allocation bit but it just slightly improved performance.
I go from 120+ fps zoomed in to 50 FPS when I'm zoomed out and pretty much kills the game experience for me.
Anyway to make it stable at least? Or is this game CPU heavy?
Originally posted by Kazaanh:
Game is not very well optimized.

Stuff like weathers and fogs tax your system heavily. Persistent blood stains, corpses, UI runs like 2001 game UI. Even lags when you experience bigger horde. Ever used Barricaded World mod? It kills FPS on big cities like Louisville.

Also forget about decorating your house.

There is a reason why we don't have NPCs yet, imagine adding another taxing operations on top of migrating zombies, wandering zombies, everything else. It would kill performance easily. All those NPC meta events happening around the world, nah i can't see this happening ever. Animals AI meta like deers? Yeah another calculation on top of CPU

Just take a look how Dwarf Fortress is struggling with that. It literaly calculates and runs simulation of entire world with thousands of entities and most common death scenario is related to "fps death".

Just take a look how horribly designed crafting system is, especially UI. No one is going to make burritos with that ancient piece of technology system. I would rather eat fresh ripe tomato or open a Beans Can.

When you compare to to other isometric games like Factorio for example. It handles performance and in-game calculations much better. As you move thousands of thousands of items and have vast-expanded bases inter-connecting with each other.

Not to mention enemy creatures can spawn in hundreds and 0 FPS loss. ( although their AI is simple, playing with Rampart AI mod i just think its very well optimized video game ).

It does uses mix of 3d objects and 2d sprites, so does Zomboid. Im not trashing this game, cause i really like it but don't expect anything much more than cinematic 24fps with 720p UI design.

Not sure if it exists but this game needs to learn how to not-render interiors of buildings you don't see.Its quite annoying if you decor your room too much , go outside and fps dies. See how valves source engine handled it, quite well. Also in L4D
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Showing 1-15 of 17 comments
Beard Aug 19, 2022 @ 2:10am 
It is a lot more CPU heavy than most games, also when you zoom out to the max it will kill performance on any system currently.
50 FPS is fairly good.
I use an old lenovo ideapad, for me even deleting a savegame it will take 15 minutes... incredible... :steamsad:
Invictus Aug 19, 2022 @ 2:50am 
Originally posted by Jetfuel:
I use an old lenovo ideapad, for me even deleting a savegame it will take 15 minutes... incredible... :steamsad:

Delete them from the game, not Windows. The Windows' files & tiem remaining function takes a lot of time.
DoktorFar Aug 19, 2022 @ 4:18am 
Originally posted by Ranni:
I tried doing that Ram allocation bit but it just slightly improved performance.
I go from 120+ fps zoomed in to 50 FPS when I'm zoomed out and pretty much kills the game experience for me.
Anyway to make it stable at least? Or is this game CPU heavy?

50fps zoomed all the way out kills your experience? To be honest this does not sound bad at all, quite the contrary. I just think your expectations are really high.
Jester Aug 19, 2022 @ 4:34am 
Originally posted by DoktorFar:
Originally posted by Ranni:
I tried doing that Ram allocation bit but it just slightly improved performance.
I go from 120+ fps zoomed in to 50 FPS when I'm zoomed out and pretty much kills the game experience for me.
Anyway to make it stable at least? Or is this game CPU heavy?

50fps zoomed all the way out kills your experience? To be honest this does not sound bad at all, quite the contrary. I just think your expectations are really high.
Yes if you suddenly got from 120+ to 50 Every time you zoomed out in a middle of kiting a horde then it's gonna dampened your experience.

If my computer can run Rust or other games with consistent FPS but can't handle Project zomboid then there's something wrong.
DoktorFar Aug 19, 2022 @ 4:42am 
Originally posted by Ranni:
Originally posted by DoktorFar:

50fps zoomed all the way out kills your experience? To be honest this does not sound bad at all, quite the contrary. I just think your expectations are really high.
Yes if you suddenly got from 120+ to 50 Every time you zoomed out in a middle of kiting a horde then it's gonna dampened your experience.

If my computer can run Rust or other games with consistent FPS but can't handle Project zomboid then there's something wrong.

Limit the max zoomout distance and you wont experience this problem. Alternatively you can use nvidia control panel to limit fps to 50 or 60 so that you'll get a consistent result all around.
Last edited by DoktorFar; Aug 19, 2022 @ 4:42am
Grishnerf Aug 19, 2022 @ 5:14am 
disable 3 highest zoom levels. you wont need more imo, its just enough.
Originally posted by Invictus:
Delete them from the game, not Windows. The Windows' files & tiem remaining function takes a lot of time.

Yes my friend, also in the game it's so slow :(
Prowler™ Aug 19, 2022 @ 5:31am 
Its a simulator. If your CPU is struggling (which its not lol) you can lower blood decals, realtime weather reflections and drop the realtime detail on zombie clothing. This will boost FPS massively for no significant quality loss. Very few people will look at car windows reflecting the rain and think "yeah, thats totally worth the huge compute cost" if they even noticed that detail level existed at all haha. Currently rendering that just costs too much performance at high zoom levels.
Grishnerf Aug 19, 2022 @ 5:31am 
Originally posted by EnigmaGrey:

whereas PZ can't due to being tile-based at this time. How this works will likely change at some point in build 42.

woot?
you had my curiosity, but now you have my attention!
Mushroom Steve Aug 19, 2022 @ 5:35am 
Easy fix, don't randomly zoom hella in and out. Maybe step off that high horse and settle.
The author of this thread has indicated that this post answers the original topic.
Kazaanh Aug 19, 2022 @ 6:29am 
Game is not very well optimized.

Stuff like weathers and fogs tax your system heavily. Persistent blood stains, corpses, UI runs like 2001 game UI. Even lags when you experience bigger horde. Ever used Barricaded World mod? It kills FPS on big cities like Louisville.

Also forget about decorating your house.

There is a reason why we don't have NPCs yet, imagine adding another taxing operations on top of migrating zombies, wandering zombies, everything else. It would kill performance easily. All those NPC meta events happening around the world, nah i can't see this happening ever. Animals AI meta like deers? Yeah another calculation on top of CPU

Just take a look how Dwarf Fortress is struggling with that. It literaly calculates and runs simulation of entire world with thousands of entities and most common death scenario is related to "fps death".

Just take a look how horribly designed crafting system is, especially UI. No one is going to make burritos with that ancient piece of technology system. I would rather eat fresh ripe tomato or open a Beans Can.

When you compare to to other isometric games like Factorio for example. It handles performance and in-game calculations much better. As you move thousands of thousands of items and have vast-expanded bases inter-connecting with each other.

Not to mention enemy creatures can spawn in hundreds and 0 FPS loss. ( although their AI is simple, playing with Rampart AI mod i just think its very well optimized video game ).

It does uses mix of 3d objects and 2d sprites, so does Zomboid. Im not trashing this game, cause i really like it but don't expect anything much more than cinematic 24fps with 720p UI design.

Not sure if it exists but this game needs to learn how to not-render interiors of buildings you don't see.Its quite annoying if you decor your room too much , go outside and fps dies. See how valves source engine handled it, quite well. Also in L4D
Last edited by Kazaanh; Aug 19, 2022 @ 6:32am
Jester Aug 19, 2022 @ 6:32am 
Originally posted by Kazaanh:
Game is not very well optimized.

Stuff like weathers and fogs tax your system heavily. Persistent blood stains, corpses, UI runs like 2001 game UI. Even lags when you experience bigger horde.

Also forget about decorating your house.

There is a reason why we don't have NPCs yet, imagine adding another taxing operations on top of migrating zombies, wandering zombies, everything else. It would kill performance easily. All those NPC meta events happening around the world, nah i can't see this happening ever. Just take a look how Dwarf Fortress is struggling with that. It literaly calculates and runs simulation of entire world with thousands of entities and most common death scenario is related to "fps death".

Just take a look how horribly designed crafting system is, especially UI. No one is going to make burritos with that ancient piece of technology system. I would rather eat fresh ripe tomato or open a Beans Can.

When you compare to to other isometric games like Factorio for example. It handles performance and in-game calculations much better. As you move thousands of thousands of items and have vast-expanded bases inter-connecting with each other.

Not to mention enemy creatures can spawn in hundreds and 0 FPS loss. ( although their AI is simple, playing with Rampart AI mod i just think its very well optimized video game ).

It does uses mix of 3d objects and 2d sprites, so does Zomboid. Im not trashing this game, cause i really like it but don't expect anything much more than cinematic 24fps with 720p UI design.
This is the best answer simply just for mentioning Factorio.
kal-el May 4, 2023 @ 3:34am 
I have a 12700k and an RTX 2070 with 32gb of ram. I'm running it at 4k, and when I zoom out the game, not even full zoom out, like 2 or steps out of the maximum zoom in, it drops from 50 to 5 fps... 5fps... on a 12700k and RTX 2070... without anything running in the background(like browsers, chats, calls, or even antivirus) and all drivers installed and working perfectly in other games.

It was like this for me out of the box, without any mod or setting changes in the options menu beside the resolution and window mode.

someone mentioned that it was unplayable at 50... try below 5fps... it's literally a slide show. I lost count of how many times I died simply because I thought I was hitting something but then I wasn't because of the hiccups... it was never like that on my old machine much worse than this one, when I played it 6 months ago using the same resolution.

Never mind driving... it's unplayable...
Last edited by kal-el; May 4, 2023 @ 3:35am
kal-el May 4, 2023 @ 5:18am 
that would explain it if the game wasn't running like that six months ago on my 8750h with GTX 1070maxq and 16gb of ram...... and I have 300h in this game, I played it a lot on my old machine, on the same screen and same resolution.
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Date Posted: Aug 19, 2022 @ 1:10am
Posts: 17