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Get to know the sandbox settings and spend time experimenting. You can also try different MP servers and still play solo. Varied experiences will show you more setting setups. Some may be enjoyable that you hadn't considered. Just a recommendation. Have fun with whichever way works best for you.
To get carpentry skill fast, disassemble queen or king-sized beds. Go to book stores or school libraries to find all the skill books -- between dozens of characters I've never had an issue in Riverside or Muldraugh getting these things.
To level electronics, just scoop up electronic watches off the zombies you kill. Then disassemble all of them in one go after you've read the level 1 skill book. Not much of a need to get it past level 1 unless you want to relocate a stove or something.
All I'd like is a much clearer picture of how much bonus XP you get and things of that nature, as that +125% bonus XP thing for having 3 levels in a skill sounds small but it's actually extremely strong, I used to consider traits like "Brawler" and "Gymnast" or whatever fairly worthless, but they actually pay for themselves pretty quickly with the bonus XP, especially if synergised with Fast Learner and such.
Of course you can just edit the XP rates like you said, that's what the sandbox settings are for after all. One of the best things about this game is how customisable it is in regards to that, down to the individual preferences.
The issue with the skills that you mentioned is that XP gets more difficult to achieve the next level even if you have the skill book. For example, without the Literacy mod I sincerely doubt I would ever put in enough play time to go from level 9 Fitness to level 10. It's more feasible for something like Carpentry where you can find large XP boosts in the form of beds or picnic tables. For skills like Nimble, that's not the case and it's closer to Fitness difficulty in raising. Electricity can be easier if you treat it like Carpentry and focus on the large XP items instead of low XP ones, e.g. driving around and disassembling phone booths instead of all the clocks in an office building.
You should be aware that some skills will naturally progress far slower simply because the opportunity to gain XP is rarer or you need to have specific items like Farming or Mechanics.
Before someone get in here and says it's realistic, no. It's not. Have you ever tried physical training? The first 6 months - 1 year will have the most gains. And you don't need to train every single day. Your muscles will not have time to recover, your nervous system will be a wreck and without sufficent rest and nutrition any effective long-term physical training is impossible. What do we have here? For some reason you need to train every single day to make tiniest amount of gains while you can get away with eating berries and veggies. Yeah, realistic as heck, my man. And don't get me started on losing weight in this game...
In real life healthy people can prepare themselves for a marathon in 4-6 months. Army training can turn nerdy, skinny dude into a fit and relatively muscular guy in 2-3 months. Rest, training and good nutrition. In PZ on default settings you need to grind like hell, and for what? For 5% more damage per level? Even MMORPGs and gachas don't have such ♥♥♥♥♥♥♥♥. Good thing this can be avoided.