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i think it's to do with the change where they have separated your main inventory from other ones for ripping, so that when you rip all it from an external inventory it doesn't affect your main inventory (so if you took some clothes off to dry and then went on a clothes ripping spree in a launderette it wouldn't rip up those ones in your main inventory)
but somehow it has made it so that if you need scissors to rip the material, it only allows it from you main inventory
(EDIT: not entirely accurate - they can only be ripped when scissors are in a connected inventory - and with the separation that means scissors and items to be ripped must all be together in either the main inventory or an equipped bag, or can be spread across external inventories)
they do know about it, but there is no ETA on when it will get fixed - but it seems like the kind of thing they might want to fix before declaring this build stable
but just have to wait and see
i am going to try and make a mod to make it so that we don't need scissors for Denim and see if that works - just to tide me over till they fix it - since i do a lot of mass ripping to increase my tailoring skill (especially with the Tailoring Fix mod that gives XP for ripping Denim and Leather)
https://steamcommunity.com/sharedfiles/filedetails/?id=2832259520
What kind of sorcery is this? Do we have a witch among us? Throw em in the lake tied to weights!!
EDIT: actually it adds a new recipe - so if you also have scissors, you will sometimes see multiple rip options - deleting and replacing the recipes can probably done, but i think it needs to be done in code for these ones - this was much simpler