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1. Just dont run lmao
2. use lighter weapons such as short blunts or something
3. Do not become overweight, be mindful of what you are eating
4. Just dont run lmao
Tiredness isnt really avoidable but doing heavy actions such as construction will make you tired faster. but you can eat coffee grounds or brew coffee itself to reduce your tiredness temporarily. (brewing coffee gets rid of the unhappiness)
You can recover fatigue by resting at any chair/bed, it usually only takes a moment especially if you are utilising the speed up time function. Try not to run around, you can outrun zombies by simply walking and lose them by breaking LOS and sneak circling buildings once you have the majority grouped up and following you. Also I believe eating vitamins will increase your energy or slow down the rate you become fatigued.
I also eat a large meal before leaving the safehouse on a run but I'm not entirely sure if that actually does anything for your energy/fatigue level itself.
Try to sleep in a proper bed every night and go to bed soon after the first "tired" moodle pops up. If you become overtired it can really mess up your days as you end up sleeping till 9pm and if you haven't got power/lighting then you'll be stuck in the dark for a while. You can fix your sleep pattern by using sleeping pills to force yourself to sleep at a particular time. If you sleep when you first get the moodle, you should sleep for around 8 hours and be set for walking miles the next day - key point is to try and walk everywhere and only run in emergency or if you are in a rush for example it's getting dark and you have no flashlight. If you find walking long distances tedious a neat trick is to use the right click and "walk to" function and then speed up time as you walk. Using this makes the game far less tedious if you are playing 6+ months later as most vehicles will be unusable without doing work on them first.
Tea reduces your fatigue by 15 but gives you 10 unhappiness
Brewing them in a kettle does remove the unhappiness debuff, making them both viable to keep on going based on how tired your character is at the time. Though coffee replenishes your thirst by 60 and tea replenishes your thirst by 10. so keep in mind your characters hydration.
edit: Forgot to mention that both make your character hungry.
Coffee makes your character 30 points more hungry
Tea makes your character 5 points more hungry.
You don't need a chair, bed, or vehicle to rest - you can just sit down on the ground.
Be aware that it takes several seconds to get back up, so if you're being chased, it's risky.
While sitting, you can hold right-click and pan in all directions to see if anythings coming at you.
Generally, you won't recover enough to sprint, sit & rest, then get up and do it again - to get away from mobs, but every second you're sitting down will add up.
60 hours in, had no idea you could do this.. Nice, thanks for the tip!
I switched to two hour days after around 50 hours in game, combined with the -need more sleep, need more food, and need more water -perks, the whole thing feels more realistic imo. I also have the hard of hearing perk, and altogether they free up a lot of positive points to pick a bunch of positive traits.. Still see it as a learning process, and I might switch back at some point. Still getting bitten lol
Especially helps when you're out in the middle of nowhere and you need some stamina in a pinch to use your melee weapon.
It's a balancing act so to speak - swing, kill a few, rest for a seconds, swing, kill, rest until it's clear at times.