Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Double barrel until 4 at this point it’s a good idea to wean off shotgun as a primary use and carry. 1. because shells are more important to save for big missions. Like large area clearance. Or police station raid. Or maybe just fire station going in for the axe supply. And you have no margin for returning empty handed. This is when you need shells. But before you need them like this you’ll need them until level 4.
But honestly there isn’t much game to it.
Ride the shotgun until 4 or more. And you can then practice using other weapons. See it’s not as if other weapons have a particular way to play its that if you are storing all ammo you find like a good hamster then you need to manage about how you use it all. And largely it comes down to preference
Doing this for the first time I got to level 3 aiming and level 1 reload. As for pistols, don't try them till maybe level 7 aiming. Shotgun will take down one or two zeds each round. Pistols will hit one zed, but won't be a headshot, thus feels like a wasted bullet. Pistol will one shot if you've knocked one down and are standing on top of them but seems like you might as well stomp 'em rather than waste a bullet.
Ammo I personally don’t know when or how to use are .44 D eagle and Magnum, .38 special. I use to know how to use .38 special but now I use .45 instead as the multiple magazines achieve what I am going for quicker and more safely than a revolver does. Though i think I am paying for it with noise . But since I often main the fire arm I am not concerned too much about noise.
Levels 2-5: Double Barrel. Why: Accuracy is extremely high and so is Crit Chance, like around 90% or so.
Level 5+: I still recommend Double Barrel for leveling, but more weapons become usable at this point. The powerful non-Shotguns, like M16 and Deagle, I'd wait till at least Level 8.
The biggest determining factor for what weapon becomes viable is Accuracy. Until you get a high enough Accuracy, you're just throwing away ammo and drawing in hordes that you will end up dealing with using either a Melee weapon or a Shotgun.
Go here, sort by Accuracy, and you'll get a good idea of which weapons become viable based on their accuracy.
https://pzwiki.net/wiki/Weapons#Firearms
edit: alternatively, download this mod that shows weapon stats so you can see in-game if a gun is worth using at your current level. Check the Accuracy and Crit Chance.
https://steamcommunity.com/sharedfiles/filedetails/?id=2762715872&searchtext=weapon+stats
I just did this, managed to get to aiming 2 and reloading 2, but ran out of ammo XD
I really want to try my hand at pistols / revolvers at a more specialized level, currently i did the shotgun thing but my ammo went out really fast, so i got to aiming 2 and stated trying the .45, i can actually use it, to a degree, the zombie needs to be very close for a head shot tho
nice mod, thanks
not even an year old. this is perfect! thank you!!!