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Is there anywhere that explains this? Seems odd to add a safe that we can't open...
There's these big double glass + metal cabinets in hospitals and such now, and there's a trough or metal water bath I spotted in a Rural Supply the other day, these things have no collision so that says they're unfinished to me - pretty sure I even encountered ATMs which had no collision, couldn't be picked up and couldn't even be dismantled for Electrical XP and a load of money, so I imagine those are unfinished as well.
I spotted that old timey safe too somewhere, but it had no collision if I recall correct and couldn't be interacted with, which is odd because it'd be such a fun container item for players to have, and they surely know that. The Blackwood mod has a safe you can use to store stuff in it, and it's the only reason I bother installing that mod lol.
They also mentioned in one of their patch notes they're planning on making multi-tile objects connect to each other, presumably stuff like dumpsters and metal shelves and other things will count as one object instead of two once they do this, simplifying stuff a great deal. Hopefully. So that's possibly something they're planning on combining - expect / hope a future update that adds double tiles and enables all the new stuff in one go. Maybe.
It was the same with those green army boxes, and I think those double tall gun lockers. They released purely visual, but got patched to be interactable and movable. I think.
Wow, great explanation and I appreciate for the feedback...makes total sense.