Project Zomboid

Project Zomboid

What’s latest roadmap ?
Below was previous one

Next 5 builds ->
* Animations, (Done, build 41 )

* Hunting (NPC AI code integrated in simpler form for animals), (Cancel Or Postpone ? Build 45?)

* NPC Scenarios/Encounters (Non persistent NPC set pieces and events, Kate & Bob reintroduced) (Build 42?)

* Autonomous NPCs and groups (NPCs that can play the game, group with player and be ordered around), (Build 43?)

* NPC Group/Faction mechanics (Personalities, group politics, inter-group conflicts, meta game and story interactions) (Build 44?)

Tech tree / UI optimization , etc Version 1.0 ?

Can we expect 4K support ?
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Showing 1-9 of 9 comments
Originally posted by Sokolov:
https://pzwiki.net/wiki/Upcoming_versions
Thats outdated. The devs just annouced that they will prioritice NPCs
Wow, just checked out that, this has a long way to go if Ver 1.0 is a map all the way to Louisville.
I just hope they fix the ♥♥♥♥♥♥♥♥ traits and Occupations... It's pretty bad when modders have to do this for them
That wiki is extremely outdated and not very accurate so it's best to take it with a grain of salt.

The more accurate roadmap is this, bearing in mind you replace hunting being next with NPCs instead:
https://cdn.discordapp.com/attachments/136501320340209664/668141446628376585/Capture3.PNG

Originally posted by Telfram:
Wow, just checked out that, this has a long way to go if Ver 1.0 is a map all the way to Louisville.
Not sure what you mean by this, Louisville is already in-game?

Originally posted by Ocular.:
I just hope they fix the ♥♥♥♥♥♥♥♥ traits and Occupations... It's pretty bad when modders have to do this for them
Yeah this'll be looked into re-balancing and such. Hopefully making them more unique and interesting to play with/without.
Originally posted by MadDan:
That wiki is extremely outdated and not very accurate so it's best to take it with a grain of salt.

The more accurate roadmap is this, bearing in mind you replace hunting being next with NPCs instead:
https://cdn.discordapp.com/attachments/136501320340209664/668141446628376585/Capture3.PNG

Originally posted by Telfram:
Wow, just checked out that, this has a long way to go if Ver 1.0 is a map all the way to Louisville.
Not sure what you mean by this, Louisville is already in-game?

Originally posted by Ocular.:
I just hope they fix the ♥♥♥♥♥♥♥♥ traits and Occupations... It's pretty bad when modders have to do this for them
Yeah this'll be looked into re-balancing and such. Hopefully making them more unique and interesting to play with/without.

Thanks! amazing to know.
Personally really excited to hear NPCs are next. Obviously it'll be awhile before we get actual survivor NPCs but having NPCs in the game like soldiers defending the barrier will make the game feel much more alive and dangerous to boot. I ran into a military chopper with the expanded helicopter mod that put 2 bullets in me and that created a whole new set of challenges than just the normal zombie hordes. lol
I am actually looking forward to the "Kate & Bald Spot," scenario again.
Originally posted by MadDan:

Originally posted by Telfram:
Wow, just checked out that, this has a long way to go if Ver 1.0 is a map all the way to Louisville.
Not sure what you mean by this, Louisville is already in-game?

My bad, looking at the prospect map on the Version 1.0 notes, thought the red zoned area was still to be built and integrated into the game.
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Showing 1-9 of 9 comments
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Date Posted: Jan 5, 2022 @ 8:54am
Posts: 9