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glad to hear that you are still working on that. I set everything about the graphic to low and get a smoother experience, then add some mods include the superb survivors (only manually generate survivors through the debug mode). The game is great and I had a lot of fun. I think the performance issue on M1 Max might be the game is not activating the GPU of M1 or using only one CPU core for everything ? because I noticed that during the whole time, the fan is not working even for one time. this means the CPU and GPU work load is really low.
1, on my 5950X+RTX3080 PC running on 2k display, graphics set to all highest, it runs perfect, only when the item quantities exceed 500 (with weight reduce mod of course) in the characters item slots (like bullets, cigarettes, cabbage seeds etc), the game will become lag. The fps is still around 60, but you can feel the game like a quick ppt, not smooth any more when you running, so put all the items into the bags will solve this. I guess it is the game's object-oriented architecture caused this.
2, on SteamDeck Steam OS, if you are a console lover, it runs perfect, use the deafult setting and you will get a really good experience. Same issue when you carry too many items.
3, on SteamDeck Steam OS desktop mode and using keyboard and mouse, it is not playable as WASD is not working while others keys works, not sure it is my problem or everyone have such issue.
4, on SteamDeck windows 10, use the deafult setting, 2k display, it's playable, if you set all the setting to low, then it is very smooth. If you use the SteamDeck screen, it is very smooth.
5, on my MacBook M1 Max (14' customized) , Well, why I make this last is because the performance on M1 MAX is worse than all the 4 ways above. I set all the graphic to low, it can reach 60 fps, but not stable, it will lag every 4-5 seconds to make it a very awful experience. But the game itself is a good game, I played it nearly 30 hours on my Macbook on travel and then shift to PC after I get back home then bought a SteamDeck. All for this game.
Aha, thanks.