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What I ended up doing was re-naming the "single player save game" to servertest. Which means I deleted the servertest files that were default and renamed my chosen game to servertest and used them.
What I ended up doing was re-naming the "single player save game" to servertest. Which means I deleted the servertest files that were default and renamed my chosen game to servertest and used them.
Interesting idea, although, I have tried a simlar thing doing it with the servertest.ini
But to keep this short:
I have followed many guides step by step, and it feels like there is a step that is skipped when making or making servers in general, so I will sum it up from what I have learned and watched, and hopefully you can point out what I am doing wrong. So I am writing in numbers of an order from my experience.
1 Host a game or make a custom game-setting in-game. Have the game on public, make a password for it and needed stuff in the settings. Making the character and when you are in, quit the game.
2 At this point, people are skipping to 3, it nothing about changing the server settings greater details, nothing really with IP and only public IP (something I was fine with it, but it was confusing at first), but mainly nothing about changing servertest.ine to something else, and the dedicated server are only using servertest.ini (yes I know you can go in to the file ini file in a notepad to adjust the settings there, but I did not really find anything that I could change there that could solve the problems that I am experiencing
3 Run the dedicated server
4 Find and login in to the server in Zomboid
Note: Some people like to add the loop-hole IP when adding your server, not explained in greater reason of why they are doing so.
So my problems are realistically 2 and 4, I need 2 to get 4 to work, and even if I followed all the way with just a servertest.ini, the dedicated server, "startserver65.bat" still resets the settings in servertest.ini making it hopeless for me to just use the standard servertest.ini for any server purposes. So because of this, I will never know if I can find my server or not with my port-forwarding. Granted, I managed to see my server when I had it active, but I could never join it, as I was in an endless loading loop, I could still cancel at any time tho.
This is one of the many guides I have been following and reading up
https://www.youtube.com/watch?v=Ch4n_jL_aNs&t=336s&ab_channel=Perma
Feel free to point out anything I am doing wrong, for this is a frustrating way of hosting a server. Haha
I have hosted Space Engineers and other server games more easily, but this was more difficult to get it working.
copy StartServer64.bat
edit StartServer64.bat copy
Line 4: zombie.network.GameServer -servername YourSavedServerSettingsName -statistic 0