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1) Open - Project Zomboid online map [map.projectzomboid.com]
2) Press "Map coordinates" (lowest option on the left menu)
3) Press "Lock Coords" and proceed to select the point you want your spawnpoint to be. A green marker should appear [i.imgur.com]
4) Copy the coordinates (ignore "Cell" and "Rel" values, all you need is value from a line that looks like this: "Coords: 9667x8775")
5) Open your in-game server settings, open "Spawn Regions" category (sixth option from top), look at the "SpawnPoint" input window. Change "0,0,0" value to your coordinates.
For example if your coordinates are "9667x8775", value you type in should be "9667,8775,0"
Zero at the end is height value. 0 - ground level, 1 is second floor height, etc.
Don't change it from 0 unless you want to specifically spawn on a second floor of a house.
It seems each spawn region (Riverside, West Point, etc) has a file that defines a set of spawn points for each occupation. So for a construction worker in Riverside, there are 9 predefined spawn points; for a doctor there are 5; etc.
It looks like you can change these to be whatever you want, I haven't tried it though cause for my purposes your earlier solution worked fine :)
It shouldn't take this much research & tinkering just to Co-Op together automatically.
there is a bar for start items i cant seem to get to wrk right. u have any information on that by chance?
Basicamente funciona de esta manera:
1) Abrir: mapa en línea de ProjectZomboid [map.projectzomboid.com]
2) Presione "Coordenadas del mapa" (opción más baja en el menú de la izquierda)
3) Presione "Bloquear coordenadas" y proceda a seleccionar el punto que desea que sea su punto de generación. Debería aparecer un marcador verde [i.imgur.com]
4) Copie las coordenadas (ignore los valores de "Celda" y "Rel", todo lo que necesita es el valor de una línea que se ve así: "Coords: 9667x8775")
5) Abra la configuración del servidor en el juego, abra la categoría "Regiones de generación" (sexta opción desde arriba), mire la ventana de entrada "SpawnPoint". Cambie el valor "0,0,0" a sus coordenadas.
Por ejemplo, si sus coordenadas son "9667x8775", el valor que ingrese debe ser "9667,8775,0"
Cero al final es el valor de la altura. 0 - nivel del suelo, 1 es la altura del segundo piso, etc.
No lo cambies de 0 a menos que quieras generar específicamente en un segundo piso de una casa