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They are sort of designed specifically to add excitement so you aren't always "too" safe.
It should be said that they didn't just B line to you to attack you specifically, the way travelling hordes work is as they move through the map they want to search the houses they walk into. There is a lot of them at any given time, but sometimes you are just unlucky and your house is in the pathing.
Either that, or somebody was making noise either from moving, tv, radio, or light shining out of an upstairs window or something.
If stuff like this never happened the game wouldn't be as interesting, but I understand the frusteration.
This is why the carpentry skill is valuable. You can reinforce your doors and window, make fences/perimeters. Set up traps and things so they can't reach you so easily.
In the early game you can't do too much else other than what you were doing, curtain all the windows, crouch move when you know they are close to you.
Yes, zombies can still migrate from other areas after youve cleared it but no more should spawn there, so its a lot more managable