Project Zomboid

Project Zomboid

Soto Dec 13, 2021 @ 5:47pm
B41 Old Foraging > New Investigation
The amount of time you waste compared to the old system for all the new effort required basically turns every build that relied on foraging being killed from the game.

I can't see anyone who'd enjoy playing a fishing/trapping/wilderness build now.

The fact you can walk around in a forest for over 10 minutes and not find twigs/stones is a complete joke.
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Showing 1-8 of 8 comments
Micahmunch Dec 13, 2021 @ 5:50pm 
+1 but they're improving it for sure as we speak
Myobi Dec 13, 2021 @ 5:51pm 
It just needs tweaking, I think this last update buffed it a bit.
Greb Dec 13, 2021 @ 6:03pm 
Got a patch that tweaked it recently. They'll make it better. It'll be better than just sitting there fisting a patch of grass until your inventory fills up with logs, twigs and stones.

Being able to forage "junk" like magazines, guns and ammo already makes it better. They just need to tweak how the vision stuff works, and so on. Make it perfect. And probably add sandbox options to increase how much forage loot spawns (extremely rare to abundant, etc) according to individual taste.

They'll get there!
maximustrajan23 Dec 14, 2021 @ 12:52am 
im sure someone can mod in some more rocks fror you my guy.. dont cry
Oc Dec 14, 2021 @ 1:11am 
I mean... it's realistic, how long would it take you to find a rock or stick in real life in the woods? Sometimes you could go for 2 hours before seeing one...














/s
The system works great right now except for the areas that have the "????" description.
You even can find car keys now that are hidden behind visual barriers (like cars)!

The only problem is that it is not complete and not balanced at all, like the stones that are extremely rare to find in a forest.
And there should be branches and sticks everywhere but it takes too long to gather them (also you only get exp if you either take or discard the items you find).

Compared to the old overpowered foraging system where you sit in one spot and "find" 30 berries its much harder yes but once the thing is balanced its much better than the "sit in one spot for 45 seconds -> find food for 15 days" system.
CaptainBinky  [developer] Dec 14, 2021 @ 2:27am 
Yes, the foraging system is still early in its development. Lots still to do in terms of setting up foraging zones across the map, balancing all that stuff, etc. But I hope people can see that a system like this provides a significantly more extendable framework than the old system, moving forwards.
Skald Dec 17, 2021 @ 10:50pm 
Originally posted by CaptainBinky:
Yes, the foraging system is still early in its development. Lots still to do in terms of setting up foraging zones across the map, balancing all that stuff, etc. But I hope people can see that a system like this provides a significantly more extendable framework than the old system, moving forwards.

I get it, I can appreciate the work thats gone into it and see why a lot of people are going to like it. It's a really good idea that's a lot more realistic...but...Is there any chance that there'll please be an option to keep the old system on SP though?
I can spend maybe an hour and a half playing each day...I simply don't have the time to invest in wandering around the forest for hours on end and was more than happy with the old system.
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Date Posted: Dec 13, 2021 @ 5:47pm
Posts: 8