Project Zomboid

Project Zomboid

Wanted 雨 Jan 21, 2022 @ 3:08am
Worth trait Fast Learner and Pacifist?
It's better to put the Positive trait "Fast Learner" (give 130% XP for all skills except Strength and Fitness) and Negative trait "Pacifist" (-75% XP of Melee and Aiming skill)
Could it be a good combo, to delete the negative trait? :spiffo:
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Showing 1-6 of 6 comments
jerrypocalypse Jan 21, 2022 @ 3:50am 
It won't delete it. You'll still be at a -45% for melee and aiming skills.
Zaidah Jan 21, 2022 @ 4:03am 
From what I understand from the wiki, with pacifist, you'll get 75% (instead of 100%) xp from using melee weapons, and not -75% xp.

Now, if you do 0,75 (from pacifist) x1,3 (from fast learner), the result is 0,975, which means you'll get xp a bit slower than if you had none of these traits (only for weapons though, so I would say it's still a very good trade off).
Heartbreak One Jan 21, 2022 @ 4:12am 
Yeah, I pretty much take both of them always. Like Zaidah said, the bonus from fast learner pretty much cancels out the negative from pacifist, and you get that nice XP boost for all your non-combat skills.
jerrypocalypse Jan 21, 2022 @ 5:26am 
Originally posted by Zaidah:
From what I understand from the wiki, with pacifist, you'll get 75% (instead of 100%) xp from using melee weapons, and not -75% xp.

Now, if you do 0,75 (from pacifist) x1,3 (from fast learner), the result is 0,975, which means you'll get xp a bit slower than if you had none of these traits (only for weapons though, so I would say it's still a very good trade off).
Ah, I should have confirmed the OP's numbers first.
jerrypocalypse Jan 21, 2022 @ 6:19am 
Originally posted by Zaidah:
From what I understand from the wiki, with pacifist, you'll get 75% (instead of 100%) xp from using melee weapons, and not -75% xp.

Now, if you do 0,75 (from pacifist) x1,3 (from fast learner), the result is 0,975, which means you'll get xp a bit slower than if you had none of these traits (only for weapons though, so I would say it's still a very good trade off).
I searched a bit on Google and found a Reddit post where a person tested this combo: https://www.reddit.com/r/projectzomboid/comments/rn9con/fast_learner_and_pacifist_interaction/

It appears the percent adjustmets and additive, not multiplicative. So using both traits actually results in a slightly higher XP rate for melee when having both Fast Learner and Pacifist over having neither, rather than a slightly slower XP gain for melee. So, effectively, taking both is a 2 point cost for increased XP on everything, just a smaller increase for melee/aiming and the +30% for all other skills.
Zaidah Jan 21, 2022 @ 6:38am 
Originally posted by jerrypocalypse:
Originally posted by Zaidah:
From what I understand from the wiki, with pacifist, you'll get 75% (instead of 100%) xp from using melee weapons, and not -75% xp.

Now, if you do 0,75 (from pacifist) x1,3 (from fast learner), the result is 0,975, which means you'll get xp a bit slower than if you had none of these traits (only for weapons though, so I would say it's still a very good trade off).
I searched a bit on Google and found a Reddit post where a person tested this combo: https://www.reddit.com/r/projectzomboid/comments/rn9con/fast_learner_and_pacifist_interaction/

It appears the percent adjustmets and additive, not multiplicative. So using both traits actually results in a slightly higher XP rate for melee when having both Fast Learner and Pacifist over having neither, rather than a slightly slower XP gain for melee. So, effectively, taking both is a 2 point cost for increased XP on everything, just a smaller increase for melee/aiming and the +30% for all other skills.
Good search, and good to know ! Definitely sounds like a good combo to take, if Fast Learner is mendatory in your build.
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Date Posted: Jan 21, 2022 @ 3:08am
Posts: 6