Project Zomboid

Project Zomboid

Jonnson Feb 2, 2022 @ 10:46pm
Meta Events?
What are these meta events exactly? Under the sadistic AI settings. I put them all on, hehe. I hear gunshots and screams alot. What exactly are they doing? Are they spawning new zeds, or just pulling them together into herds? or something else?
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Showing 1-10 of 10 comments
Spiffo Feb 2, 2022 @ 10:57pm 
For spreading zombies. The heli one is luring zombies straight to the player.
Shurenai Feb 2, 2022 @ 11:16pm 
They lure zombies around and potentially (frequently) in the general direction of your present location. No new zombies are spawned from it.
DivineEvil Feb 2, 2022 @ 11:22pm 
They're made to rattle zombies around, and since the events occur only around players, that increases the chance of encounters or invasions.
Jonnson Feb 3, 2022 @ 7:19am 
Cool. thx fellas.
hm, the thing is, then I'd expect to see the rest of town with a low population. I feel like that helicopter brought around 300 zeds to my base area. Killing them should have thinned out the rest of town, yea?
AbsynthMinded Feb 3, 2022 @ 8:07am 
Originally posted by Jonnson:
Cool. thx fellas.
hm, the thing is, then I'd expect to see the rest of town with a low population. I feel like that helicopter brought around 300 zeds to my base area. Killing them should have thinned out the rest of town, yea?

There are tens of thousands of them on the map under normal Zed Population settings, perhaps more. Hords on normal settings can reach 20+ and be in relative close proximity to each other. You've no idea how many zombies were outside town lured in by meta events.
DivineEvil Feb 3, 2022 @ 8:33am 
Originally posted by Jonnson:
Cool. thx fellas.
hm, the thing is, then I'd expect to see the rest of town with a low population. I feel like that helicopter brought around 300 zeds to my base area. Killing them should have thinned out the rest of town, yea?
More or less, though with time more zobies will appear and gradually try to repopulate the area, but it should be nothing like the initial urban spawn if you've managed to deal with it.
Jonnson Feb 3, 2022 @ 10:36pm 
Originally posted by AbsynthMinded:
Originally posted by Jonnson:
Cool. thx fellas.
hm, the thing is, then I'd expect to see the rest of town with a low population. I feel like that helicopter brought around 300 zeds to my base area. Killing them should have thinned out the rest of town, yea?

There are tens of thousands of them on the map under normal Zed Population settings, perhaps more. Hords on normal settings can reach 20+ and be in relative close proximity to each other. You've no idea how many zombies were outside town lured in by meta events.

I guess thats the question; how far are they being brought in from? The next town over? I'd think its just my immediate area, but what is "immediate?" 1000 tiles, 5000, 10,000 tiles away? The chopper does go for quite a bit, I could see it drawing them from aways away. but what about gunshots and screams?
totallymojo Feb 4, 2022 @ 12:13am 
Me and my friend are building our HQ in a farmhouse at the end of a dirt road like a 3 minute run away from civilization. Helicopter does nothing to us. Not a single zombie has come.
Recel Feb 4, 2022 @ 12:53am 
Originally posted by Jonnson:
I guess thats the question; how far are they being brought in from? The next town over? I'd think its just my immediate area, but what is "immediate?" 1000 tiles, 5000, 10,000 tiles away? The chopper does go for quite a bit, I could see it drawing them from aways away. but what about gunshots and screams?

The way the game works is that you are in a cell. A cell is 300x300 tiles. This is where zombies that are fully simulated are. The game simulates the 8 cells around this cell. This is where "virtual" zombies are, as in the game only handles their movement and hearing.
So the maximum area where zombies can come from should be 900x900 tiles.
Jonnson Feb 4, 2022 @ 8:01am 
Originally posted by Recel:
Originally posted by Jonnson:
I guess thats the question; how far are they being brought in from? The next town over? I'd think its just my immediate area, but what is "immediate?" 1000 tiles, 5000, 10,000 tiles away? The chopper does go for quite a bit, I could see it drawing them from aways away. but what about gunshots and screams?

The way the game works is that you are in a cell. A cell is 300x300 tiles. This is where zombies that are fully simulated are. The game simulates the 8 cells around this cell. This is where "virtual" zombies are, as in the game only handles their movement and hearing.
So the maximum area where zombies can come from should be 900x900 tiles.

ah, this makes sense, many thx)
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Date Posted: Feb 2, 2022 @ 10:46pm
Posts: 10