Project Zomboid

Project Zomboid

Andy May 2, 2021 @ 6:33pm
Zombie spawns
I have zombie respawns turned off because I want a basic level of realism. Either way, I decided to head over to the secret base to get the military backpack, and the zombies seem to be coming out of the walls. I clear out the outside, the hallways and every single room, but then I'm suddenly assaulted by a dozen zombies.
Am I just being paranoid, or does the game constantly spawn zombies around you at the secret base? I don't mind fighting (I have 10 strength, 9 fitness and 7 axe) but eventually I'll run out of stamina. If they're just spawning out of thin air, that's bullsh*t and immersion breaking.
Last edited by Andy; May 2, 2021 @ 6:41pm
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Showing 1-8 of 8 comments
Death (Banned) May 2, 2021 @ 7:28pm 
No, there is a finite amount of zombies spawned in an area at a time.
Last edited by Death; May 2, 2021 @ 7:28pm
Shet May 2, 2021 @ 8:10pm 
The military base is actual hell it has a population comparable to the mall on the eastern side of the map but in the woods around and in the compound.
Andy May 2, 2021 @ 8:28pm 
That's odd. I reloaded one save, and when I went back, it had only half of the zombies and they weren't the same ones as earlier.
They really do seem to pop up out of nowhere, given that I've thoroughly cleaned out certain areas, and they just magically appear anyway.
shrekstyle May 2, 2021 @ 11:53pm 
Zombie migration.
Even with zombie respawn turned off if the area is empty of zombies the game will migrate nearby zombies to fill the area and even out zombie density.
Eventually you will see less and less zombies if you keep killing them.

How long did it take you to clear the area?
I think the default migration time is 16 in game hours, might be wrong tho.

You can also turn this off too, or adjust it to your liking. eg It takes a in game week before the zombies migrate.
Last edited by shrekstyle; May 2, 2021 @ 11:58pm
Nordil(Hun) May 3, 2021 @ 3:14am 
Well...16 hours in game means like 20-40 minutes IRL. (Depending how much and how many times you speed up the time).
However with my latest settings i am starting to get more of an idea as in what is going on.
Observations only though.
I am playing something akin to 1 painful year challenge settings, i just set the day start to 4 am, and have zombie respawns enabled, and the car alarms upped a bit.
When you start the game, if you spawn in an urban area a lot of alarms will go off.
Later on when you explore the town, and you are within certain distance of a house, delayed alarms will also trigger. Alarms that should have triggered, but did not due to you not being near.
This of course will trigger massive migrations. Meaning certain parts of the town start to become super crowded, while if lucky enough other parts less likely so. However, because of this alarm caused migration, the migration script fires. So to those places that become empty, or emptier because of the alarms, from someplace(you really will have no clue from where) zeds will start to migrate. They can even come from across the map, so will take them days to get there.

In one of the WP runs this is what i encountered. Alarms were going off left and right so i figured i'll see how the things are at Crossroads Gas station. I literally ran into 4(!) bands of migrating zombies. The redistribution setting is 12 hours. I ran into them at 15:00 till 18:00.
On the main road going straight south from WP to Crossroads Gas Station.
The redistribution should have not occured. So something was amiss. Perhaps the alarm has now a very very huge area it covers? Or the redisribution can fire off even before the "game starts"? Since i started at 9 am, and i ran into the migrating hordes as early as 15:00.
Khammul May 3, 2021 @ 6:33am 
How does the zombie spawn works in the apocalypsis mode? Im playing right now at Rosewood, and im trying to "clean" specific areas of the town ... but the next day, a bunch of zombies will appear next to my house. So, how the ♥♥♥♥ does the spawn zombies work? because if it just throw you a bunch of zombies every now and then close to your current location, its just sucks.

I know that the migration, random events and all that kind of things make the Z's move around, and i don't have any problem with that, but i do dislike the fact that they spawn close to me "just to make things harder", i don't want that in my game, for sure.

One hypothesis i have is that, maybe, the Z's dead bodies in the ground are making them to come close ...
Khammul May 3, 2021 @ 3:24pm 
Originally posted by Khammul:
How does the zombie spawn works in the apocalypsis mode? Im playing right now at Rosewood, and im trying to "clean" specific areas of the town ... but the next day, a bunch of zombies will appear next to my house. So, how the ♥♥♥♥ does the spawn zombies work? because if it just throw you a bunch of zombies every now and then close to your current location, its just sucks.

I know that the migration, random events and all that kind of things make the Z's move around, and i don't have any problem with that, but i do dislike the fact that they spawn close to me "just to make things harder", i don't want that in my game, for sure.

One hypothesis i have is that, maybe, the Z's dead bodies in the ground are making them to come close ...
anyone knows?
Khammul May 3, 2021 @ 6:08pm 
Originally posted by Dargsy:
Originally posted by Khammul:
anyone knows?
72 hours in game must pass before an area is ready for respawn. Once it's ready, an additional full 16 hours must pass while you are not there before zombies spawn in. If you come back before the 16 hours are up, the timer resets.

So you have 3 full days in game in order to avoid the Z's respawn, right? And, i suppouse the respawn inst progressive, but it just fill the area with Z's...
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Date Posted: May 2, 2021 @ 6:33pm
Posts: 8