Project Zomboid

Project Zomboid

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FishLove Oct 12, 2021 @ 11:19am
:(
I cant survive more than a day since I updated to IWBMS.... in build 40 I could last months. Am I missing something?
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Brother Frederick Oct 12, 2021 @ 11:24am 
Yes, gitting gud.
FishLove Oct 12, 2021 @ 11:28am 
^ downvote
Moving and fighting and stealth all changed in B41, once you get used to it you should go back to surviving for a long time.

Or just use a custom sandbox that makes things easier for you.
Kaldrak Oct 12, 2021 @ 11:46am 
Big changes are to the movement and combat systems and sneaking. Zeds can see you much further away now, which is what the devs intended for them, I believe. So, you'll want to focus on the early game and have a character that's at least normally fit so you can run away from them effectively in the beginning. After that it's a matter of practicing the timing and aiming on your weapon swings and shoves, and paying attention to your moodles. No longer can you shove back 40 zombies at a time. 4 zeds at once are enough to kill you quite easily.

In a way you kind of have to relearn the basics. I'd recommend going to sandbox and setting things up a bit easier than survivor or apocalypse difficulty. And maybe looking around the workshop for mods that you think might help you.

Good luck! I can give further advice if you need it.
FishLove Oct 12, 2021 @ 11:48am 
Im having issues attacking diagonally. So ill fight max 2 zombies with a rolling pin but I end up missing 1/7 diagonal attacks and getting chomped cause of the shortness of the rolling pin :/
Kaldrak Oct 12, 2021 @ 11:58am 
Rolling pin is a pretty bad weapon. I'd just disengage till you can find a stick or a plank and make a spear. Spears are one of the best weapons in the game, but the major downside is they break super easily, so you'll need to keep making them.
FishLove Oct 12, 2021 @ 12:06pm 
how bout pipe wrench?
CostlySpider Oct 12, 2021 @ 12:07pm 
Taking strong helps, also in options, you can highlight the zombies for melee attacks as well, they will turn green so you know you will hit them. Rolling pin is pretty bad, spears are cheap and easy, but they break so easy you have to carry a lot of them. Why I don't really like them.

I prefer metal pipes, crowbars, they last a long time. Baseball bats with nails are good to but I never find that many baseball bats.

Use houses to lose zombies or spread them out they will get stuck on doors, windows etc, give you char a chance to have a quick breath if he needs one.
CostlySpider Oct 12, 2021 @ 12:07pm 
Originally posted by Toilet Paper Messiah:
how bout pipe wrench?


They are good to last a long time if you get one in perfect condition.
Kaldrak Oct 12, 2021 @ 1:20pm 
Originally posted by CostlySpider:
Originally posted by Toilet Paper Messiah:
how bout pipe wrench?


They are good to last a long time if you get one in perfect condition.

Got decent impact too. Much better than a rolling pin.
Maybe it's just a thing of getting used to the new animations, don't give up friend!
Fatbill Oct 12, 2021 @ 1:43pm 
They changed the combat for the worse.
Zombies recover faster after a hit or push. Or you get a glancing blow because of the geometry.
And the "green border" targeting effect can "lie" when using melee weapons. You will get the green and then... swing and miss.
Also, sometimes the game will do the "wrong" melee attack as well: an attack for a standing target when the zombie is prone, or vice versa.

The combat system needs some work to "not suck", when the penalty for not working is bite/infection/death for the player. And the waste of all the time spent on that run.
Last edited by Fatbill; Oct 12, 2021 @ 1:45pm
Kaldrak Oct 12, 2021 @ 1:58pm 
Originally posted by Fatbill:
They changed the combat for the worse.
Zombies recover faster after a hit or push. Or you get a glancing blow because of the geometry.
And the "green border" targeting effect can "lie" when using melee weapons. You will get the green and then... swing and miss.
Also, sometimes the game will do the "wrong" melee attack as well: an attack for a standing target when the zombie is prone, or vice versa.

The combat system needs some work to "not suck", when the penalty for not working is bite/infection/death for the player. And the waste of all the time spent on that run.

Getting timing, range, vector, precision, and attack speed right requires you to really pay attention when you're fighting for your life.

Only time I've ever seen it do the 'wrong' melee attack as you describe is if one zombie is on the ground and another approaches and the game isn't sure which one I'm attacking.

None of this makes the combat 'suck' though. I think it makes it a lot more difficult sure, but I don't think that's necessarily a bad thing.

I've killed thousands and thousands of zeds in melee in build 41. It's quite possible.
FishLove Oct 12, 2021 @ 4:57pm 
Ye I feel ive developed a lot of bad habits from the early access XD like getting too close to zombies and opening doors faceing me
LeNi Oct 12, 2021 @ 5:07pm 
Originally posted by Toilet Paper Messiah:
Im having issues attacking diagonally. So ill fight max 2 zombies with a rolling pin but I end up missing 1/7 diagonal attacks and getting chomped cause of the shortness of the rolling pin :/
In the options in display > aim outline > any weapon you have an option to outline zombies as they get closer. it tells you if you'll hit them or not. turn that option for all weapons not just ranged like it is on default. I highly recommend it saved me alot of times.
If you want to manually aim at prone zombies check the key bindings and uncheck the auto detect prone or standing attacks
Last edited by LeNi; Oct 12, 2021 @ 5:21pm
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Date Posted: Oct 12, 2021 @ 11:19am
Posts: 40