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See the following for a list of parameters: https://pzwiki.net/wiki/Startup_parameters
From memory, there are 3 locations PZ looks to load mods from. Steam workshop, your steam directory (where the game is installed), or your mods folder in %USERPROFILE%\Zomboid
These parameters can be added to the Batch file you're referring to. Specifically, you want to use "-cachedir=<path>" and "-modfolders" to enable/disable the aforementioned mod folders.
I use this for testing and mod development to isolate my workspace.
Thank You so very much for the help, I really appreciate it.
GREAT, it works.
For those who wish to see my personal launch command line I used to do this, keep reading.
I have my 4.0 version on my Drive G:
G:\Games\ProjectZomboid
- Inside that folder I created a new batch file called CUSTOM_LAUNCH.bat
- Inside that batch file I added this.
start ProjectZomboid64.exe -cachedir="G:\Games\ProjectZomboid\Cache" -modfolders mods
I started the game, and the proper Cache folder was created.
I then exited the game, and went to the G:\Games\ProjectZomboid\Cache\mods folder, and placed all of my mods I collected for version 4.0 (version 4.0 is the reason for my doing this).
I then started the the CUSTOM_LAUNCH batch file, and now it only is showing my mods for 4.0 only.
I hope this helps you folks out there who wish to have multiple versions of the game installed for testing, and being able to play older saves without jumping back, and forth from IWBUMS versions or from Public Builds to earlier versions via the Beta Tab.
@Vaileasys : Thank You so much for the help, I really do appreciate it.