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No. They just wander around supposedly aimlessly. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. Building things is the only way to keep areas clear for now:(
(Happened to me, no matter what i did, how many hordes i disposed of, every friggin time they were just coming over to loiter around my base.:P Was ridiculous. Allthough i learned a few issues cuz of this, and eventually gave up on even trying, and all i did is wanted to grab a friggin hammer!:P even when there was no meta event no helicopter, for some reason when the hordes moved, they moved in to surround my base. And i snuck even in my base!)
So to clear this up: Light itself does NOT attract zombies. You can literally flashlight into the face of a zed in a moderate distance and it won't notice nor care about you.
The switching operation is buggy. Whenever you turn on/off your switch, you will generate noise, more than with a damn shotgun. This bug hasn't been fixed for years, and may even take another 10 years to be even noticed by the slow devs.
If you have lights on, leave them on. If they are off, leave them off, unless it is safe to do the switch.
Visual effects are, again, NOT attracting the zeds. You can test this yourself while in debug mode and enabling zombie path findiing logics, to see what attracts them. Close all curtains and spam the switch, you will see how they home towards you.
https://www.youtube.com/watch?v=cyMbWbCZxvE
(he has a comment pinned that its patched out)
If you leave a window uncovered you will be detected by zombie line of sight, which will make them path to your last location and search it.
If you make any noise at all for whatever reason IT WILL NOT BE BLOCKED BY WALLS. Again, zombies will hear it and search that location for the source.
LIGHT SOURCES ARE NOT DETECTED BY ZOMBIES.
Campfires make a noise which is what attracts zombies. The fire itself does not. Flash lights don't alert zombies, the noise you make moving around does. Car head light do not alert zombies, the loud engine and radio system do.
Also idle wandering zombies will attack player placed/built objects by default. Don't barricade the outside of windows and nothing will touch them without being alerted.