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I know they can break fridges for sure :) so those aren't it.
You can't just put furniture in the space right in front of the door or window as they'll just walk through them like you do. I've been playing around with furniture placement in my last couple runs.
I've heard those big crates with 50 / 65 capacity on them are indestructable if you stack them and put items inside them, but don't quote me on that because I've not got around to testing it yet.
I've been using cars. Cars parked in front of windows seem very good at blocking zombies, although I think crawlers can crawl under the car and beat doors and things down that they reach, which then lets them just flood through the blockade depending on your settings about crawlers, etc.
Curious if zombies will beat their way through the walls of a player made maze or whatever or if they'll actually take the long route if you leave a method open to them, though. Like you made your classic IIIIIIIIIIIIII kind of hallway where instead of walking across a room zombies have to walk left and right and left and right to get to the end, if you know what I mean. Will the zombies just smash through, or will they painstakingly spend 100+ seconds walking through to the other side instead?
I was planning on testing the above along that long path leading around to the back of the secret military shelter place, if you know the one I'm talking about. I assumed it would make the zombies constantly get lost and forget they were ever looking for me in the first place.
They definitely destroy the big crates, with or without items, and they'll just randomly attach to whatever player made walls happen to get in their way, so your maze idea wouldn't really work, though maybe a certain number would stop and destroy them and the others would shamble through. I'm interested to hear your results.
What I've noticed is that furniture tends to confuse zombies. If they encounter it in their way, they might destroy it, or might not, but much higher odds of them not destroying it if they don't know you're there.
So this is why it is a complete waste to try to barricade anything, or to build things anything on the ground floor, unless you are going for aesthetics, or respawn prohibition. Because with about 6 or 8 zombies ( cant recall the treshold) they basicly are able to destroy everything within seconds.
I know all this, but the only reliable solution to destroy barricade tearing mobs and hordes is to burn them. However i am playing not using the burn option as i find that a bit cheesy. (IS just my two cents and thought about burn.)
And in one painful year challenge even in remote areas if a chopper comes it can bring at least 100-200 strong hordes.
I thought about that maze-path design up at the military shelter place and decided it's too remote to really properly function, but I do know there's a little alley in Riverside right in the middle of the town so I might go and test it there on default settings. See if the zombies shamble from one side to the other slowly or if they just bash their way through it. Will probably give it a test soon.