Project Zomboid

Project Zomboid

monkeytonker 2020 年 11 月 30 日 下午 12:21
A question about normal infections.
I keep tripping over and such, getting scratches. I tend to get the infection status on them (fast forward button and dirty bandage go brrrrrrr). Is this the infection that makes you ill for a couple of days or is it a new one (I read online that theres a new type that slows down healing of the wound)?
引用自 Lucifer:
If a wound says infected, it’s a staff type infection that slows healing and takes a while to clear up (disinfectant and sterile bandages help as does being well fed).

The zombie infection is different and doesn’t require a wound to become infected. It uses the same moodlet so it’s hard to tell if it is that or a wound infection if you get both.
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Lucifer 2020 年 11 月 30 日 下午 1:12 
If a wound says infected, it’s a staff type infection that slows healing and takes a while to clear up (disinfectant and sterile bandages help as does being well fed).

The zombie infection is different and doesn’t require a wound to become infected. It uses the same moodlet so it’s hard to tell if it is that or a wound infection if you get both.
TheSurvivalist 2020 年 11 月 30 日 下午 3:37 
dont worry about normal infections, they dont do anything as far as i know
Lucifer 2020 年 11 月 30 日 下午 7:44 
引用自 TheSurvivalist
dont worry about normal infections, they dont do anything as far as i know

They can kill you. They also produce the queasy to fever moodlet and can be fatal if you don’t spend time resting and healing.
Lotus Elise (已封鎖) 2020 年 12 月 1 日 上午 4:20 
Yes. As far as I know, the infection only slows down wound healing. Maybe I have outdated information but this is PZ, and this means that truthful and complete information about what you are playing, you can only get from the game code.

What I know - if you have a food you can ignore the common infection: you can not disinfect and not change the bandages and not remove the bandages at all. Nothing critical ll not happen.

There is a possibility that the common infection increases the character's fatigue and causes drowsiness. Maybe... Maybe not... Maybe it was somthing else...

And - queasy is a good thing in winter. Your body will receive additional heat.
saurce 2020 年 12 月 1 日 上午 5:38 
引用自 Lotus Elise
And - queasy is a good thing in winter. Your body will receive additional heat.
As someone who has been playing Zomboid for a looooong time, this statement is SUCH a Zomboid thing it made me laugh while sipping my coffee looool.
TheSurvivalist 2020 年 12 月 1 日 上午 6:48 
引用自 Lucifer
引用自 TheSurvivalist
dont worry about normal infections, they dont do anything as far as i know

They can kill you. They also produce the queasy to fever moodlet and can be fatal if you don’t spend time resting and healing.
i can even use dirty rags to bandage myself and never change them once and nothing will happen, dont even need alcohol to disinfect
Lotus Elise (已封鎖) 2020 年 12 月 1 日 上午 7:10 
引用自 TheSurvivalist
引用自 Lucifer

They can kill you. They also produce the queasy to fever moodlet and can be fatal if you don’t spend time resting and healing.
i can even use dirty rags to bandage myself and never change them once and nothing will happen, dont even need alcohol to disinfect
I never use bandages - they are heavier than rags. And... I only use clean rags in the beginning, when there are only curtains... After early beginning I use only dirty rags from ripped dirty long socks... LOL
Another truth about PZ is - dirty rags is cheap and good disinfectant and antibiotic... two in one.
monkeytonker 2020 年 12 月 1 日 上午 9:14 
Thanks. I remembered getting an infection from a uncleaned scratched before the vehicle build. The infection made me a little sick (fever and that I think, but didn't kill me). I don't ever remember getting these infections that slowed down wound healing before just recently. New maybe.
Most of my cuts in my most recent playthrough were from sprinting and then falling over, or getting scratched by a zombie.
I looked on the wiki and apparently they also changed zombified infection chance of scratch (when I looked at it a while back, scratches were 25% zombified chance). Its like 7% now, but they added lacerations (basically old zombified chance of scratch). The wiki says a bite is 100% now, but I remember looking at it awhile back and it said it was 96%, did they change that?
WillieSea 2020 年 12 月 1 日 上午 11:06 
Yes, a bite is 100% chance of zombification.
Apparently there were some bugs in the code that sometimes a bite could be survived. I think that has been fixed.

But, with the lacerations, RNG has been against me. The last 6 characters I had all got zombification from a single laceration. (100%)
最後修改者:WillieSea; 2020 年 12 月 1 日 上午 11:07
Lucifer 2020 年 12 月 1 日 下午 12:18 
引用自 TheSurvivalist
引用自 Lucifer

They can kill you. They also produce the queasy to fever moodlet and can be fatal if you don’t spend time resting and healing.
i can even use dirty rags to bandage myself and never change them once and nothing will happen, dont even need alcohol to disinfect

And that’s absolutely fine if you have food and time to take it easy... but in games I have had with large numbers of zombies and scarce food, wound infections can be fatal... and this is with zombie virus deactivated (no transmission no lethality).
Lotus Elise (已封鎖) 2020 年 12 月 1 日 下午 1:13 
引用自 Lucifer
引用自 TheSurvivalist
i can even use dirty rags to bandage myself and never change them once and nothing will happen, dont even need alcohol to disinfect

And that’s absolutely fine if you have food and time to take it easy... but in games I have had with large numbers of zombies and scarce food, wound infections can be fatal... and this is with zombie virus deactivated (no transmission no lethality).
Not really. I play with min loot and a with a lot of strong Z's and there are no time for such a trash like a medicine.
Only hand injuries are critical, everything else is nothing that someday will heal by itself. But wounds of the hands still cannot be treated immediately, exactly when necessary, but after it is not in a hurry. And If you injure your character's hands, then you do not need to practice medicine, but think about what you are doing wrong.
最後修改者:Lotus Elise; 2020 年 12 月 1 日 下午 1:14
TheSurvivalist 2020 年 12 月 1 日 下午 1:37 
引用自 Lucifer
引用自 TheSurvivalist
i can even use dirty rags to bandage myself and never change them once and nothing will happen, dont even need alcohol to disinfect

And that’s absolutely fine if you have food and time to take it easy... but in games I have had with large numbers of zombies and scarce food, wound infections can be fatal... and this is with zombie virus deactivated (no transmission no lethality).
ive never played with transmission off so i dont know if its because of that but i have never had a problem with a normal infection, never felt queasy or anything like that in B40 and B41
Pherdnut 2020 年 12 月 1 日 下午 4:12 
Inexplicable-by-other-means anxiety is the most surefire way to be sure you've gotten zedfected.
Zhikura Kishard 2020 年 12 月 6 日 上午 6:07 
Normal infections capable of killing...fact or myth?

Doesn't really matter, honestly. If it does kill, then it does. If it doesn't kill, it SHOULD.

It's a fact that's been older than history that untended wounds can develop runaway bacterial infections which are very likely to kill. Being a realistic based simulation that this game is, it would make sense that they would include one of the most basic medical practices because it CAN kill you. The question should be why it isn't killing. The problem is, hardly anyone is looking into that.

Think of it this way. Every one of the treatable injuries you can get will be fatal if left untreated, except for broken bones and (supposedly) infections. The former is understandable, but it has noticeable effects on your character which could directly influence your survival, and therefore serve a reason to be treated. The latter (supposedly), however, could be left untended for the duration of the injury without any drawbacks, aside from slower healing (which is hardly worth considering in this case). In that sense, why are they in the game? What purpose does it serve as an injury that would convince you that it's anything more than a 'mild inconvenience?'

I'm more interested to know whether it was intended to kill or not. These stories don't give answers. One side could be misled, or the other, negligent. Perhaps even both.

No matter which, I'm getting the sense that something is wrong with it either way. If it is supposed to kill, people should not be getting away with 'patch it and forget it' all the time. If not, that raises a question about how the others are dying in the first place. Sure, there are logical ways to say it is what it is, like lucky RNG or misdiagnosed cause-of-death. However, you could not get me to believe that for as many times as this debate occurs, everyone on one side of the argument has made the exact same mistake in their conclusion.

The. Facts. Don't. Add. Up.

The stories of both sides make every bit of sense that they should be right, but one cannot be right without proving the other wrong. It is not possible to die from an infection if you cannot die from an infection, but if you die from an infection, then you must be able to die from an infection.

See the problem here?
Shazbot! (已封鎖) 2020 年 12 月 6 日 上午 7:44 
引用自 Zhikura Kishard
See the problem here?
Small indie team, please understand.
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張貼日期: 2020 年 11 月 30 日 下午 12:21
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