Project Zomboid

Project Zomboid

Animalman Oct 4, 2021 @ 5:36pm
Is clumsy a hidden perk?
Hear me out

If light footed is making your footsteps quieter, which is opening you up to stealth just walking near zombies, which is stopping zombie from hearing you when he is hiding in a chicken coop.and so he doesn’t bang on the door, or find the window to escape and get me. If being light footed makes it so I am not aware of the idle zombie in the chicken coop and it is not aware me. Do I really want to be light footed?

Thus

Is clumsy a hidden perk? Does it effect the rate in which you gain benefit from light footed? Can it be considered free points?
Is it better that a zombie indoors in a room hears you at a time where you forget to shout HEY or PSST
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Showing 1-15 of 16 comments
Sounds like somebody is thinking of a Jackie Chan mod. I would totally play as the Drunken Monk! Instead of water, you are constantly looking for booze! Occasionally spit flaming bourbon at a dense pack of zeds!
Animalman Oct 5, 2021 @ 1:18am 
Ah it appear its not a hidden perk. If it causes more tripping that definately something no character wants.

GOd i feel like lightfooted is a poison. But i guess the tools are really all there so that i could have just pressed Q and hopefully all zom in the rooms or hiding can make their presence known.


Sounds like somebody is thinking of a Jackie Chan mod. I would totally play as the Drunken Monk! Instead of water, you are constantly looking for booze! Occasionally spit flaming bourbon at a dense pack of zeds!

does being drunk actually decrease lightfootedness temporarily? :D That could well be the solution here. Problem is only how it effect the vehicle drunk driving is tough, but i could handle drunk looting. Sometimes Q is too much and PSST is too uncertain. I need the footsteps to attract near by but not the whole house.
Last edited by Animalman; Oct 5, 2021 @ 1:20am
jk.707 Oct 5, 2021 @ 1:28am 
I've noticed recently certain zombies are more perceptive than others. Call it what you will, bull fodder, random chance, poor luck, but I truly think some of the zombies are a little better at detecting you than others. I remember in a recent playthrough I straight up sneaked in front of a zombie, it didn't respond until I was in hitting distance, did the same with another, but from behind, at level 3 sneak and level 4 lightfooted, it still turned around.

Either it's a bug, or purely chance.

I also noticed after a while one of my characters, surviving for a total of 3 months, before a game breaking mod bug occurred, (Thanks npcs >:( ) That my survivor was more perceptive, less panicked from common occurrences.
Animalman Oct 5, 2021 @ 1:34am 
no i agree with you there zombies are hit and miss. Like a zombie eating on the floor eating a body, you can roll right up to him in a vehicle and press your horn and he still might not get up lol.

But you know those guys laying down at the side of a house, they have some serious perceptive capabilities. THey will spot you a mile off.

at the 3 month mark, you still have variety, but most of the zom are pretty dumb, narrow vision. You can duck out of a vehicle that is in direct LOS of that zom, and he wont see you escape and will go and check the car window. I guess his vision is narrow like when the player is tired. I would also guess that keen hearing can be a perk on some of the zom aswell.
jk.707 Oct 5, 2021 @ 1:37am 
Makes the zombies a lot more unpredictable, I'll admit. It's scary, when some of them will circle you while fighting some of their brethren too. It's almost like they remember how to flank...
Animalman Oct 5, 2021 @ 1:40am 
There is also a sleep state to consider. The zombie is moving less, and generally staring at the floor. These tend to be the ones where you're mostly generating sneak and lightfooted around.
jk.707 Oct 5, 2021 @ 1:42am 
The sleep state is definitely unpredictable. Some times, you can run up to them, with no reaction and boot them in the face, other times, like you said, spot you a house or yard away and go after your meaty brain XD
Grizzbae Oct 6, 2021 @ 12:09pm 
No joke ... I'm gonna test this ... always looking for a few more free points. Also worth mentioning. Inconspicuous honestly sounds good on paper but actually in my experience actually hinders your sneak exp because you do not gain experience anytime a zombie 'does not detect' due to the perk. Therefore hindering the frequency that you gain experience for sneaking by zombies who do not notice you.
Animalman Oct 6, 2021 @ 12:21pm 
Well if inconspicuous effect how far the see you from right,

Clumsy is how far they hear you.

And after some time surviving you get quieter and quieter as the game progresses without even trying.

I feel like this is a negative.
Originally posted by Animalman:
Well if inconspicuous effect how far the see you from right,

Clumsy is how far they hear you.

And after some time surviving you get quieter and quieter as the game progresses without even trying.

I feel like this is a negative.

I kinda see Clumsy as free points with that in mind. As you level up light-footed it naturally cancels that trait out over time.

Depending on your build or whatever - I feel my points are better spent on other things than Graceful or Inconspicuous after giving it much thought and experimentation. Sure, it all sounds great on paper but in practice eh... I could maybe put those 4 points into Brawler for added melee power etc etc.
Last edited by SgtEmissary [Kane's Will]; Oct 6, 2021 @ 12:32pm
Animalman Oct 6, 2021 @ 12:36pm 
You kick ass on day one right, and for 3 months kicking zombie ass. And then all of a sudden you’re movement is quiet as hell, zombies are less responsive exponential like stacking their degrading mechanic with the players lightfooted mechanic, it just becomes so easy to make a mistake in a dark house with a quiet zombie hiding behind a door. But I might be wrong. I might just be overly paranoid about why the zom in the chicken coop didn’t make itself known even though I was shooting in the area moments before. Like usually you rattle the door it’s locked a zom would hear and respond to that. But by 2 light footedness it appear that he couldn’t hear my footsteps or anything

Imagine being 6 light footed the only option you have to get zombie attention is to shout
Last edited by Animalman; Oct 6, 2021 @ 12:37pm
Originally posted by Animalman:
You kick ass on day one right, and for 3 months kicking zombie ass. And then all of a sudden you’re movement is quiet as hell, zombies are less responsive exponential like stacking their degrading mechanic with the players lightfooted mechanic, it just becomes so easy to make a mistake in a dark house with a quiet zombie hiding behind a door. But I might be wrong. I might just be overly paranoid about why the zom in the chicken coop didn’t make itself known even though I was shooting in the area moments before. Like usually you rattle the door it’s locked a zom would hear and respond to that. But by 2 light footedness it appear that he couldn’t hear my footsteps or anything

Imagine being 6 light footed the only option you have to get zombie attention is to shout

That is one reason why Cat's Eyes is one of my core traits. I played with and without it for abit and I noticed a difference.

So Light-Footedness, Cat's Eyes and if you're using mods a pistol with a silencer? Yeah, that's some zed extermination right there.

Waltz on in like you're the SAS. Out before they knew what hit em'.
Last edited by SgtEmissary [Kane's Will]; Oct 6, 2021 @ 12:42pm
Animalman Oct 6, 2021 @ 12:44pm 
Cats eyes and Keen hearing I probably couldn’t play without them
Originally posted by Animalman:
Cats eyes and Keen hearing I probably couldn’t play without them

Understandable. I use my hearing mostly for what I do.

I tried playing with 'Hard of hearing' and it was awful. That muffled sound both from a optimal playing point of view and just how it sounded was unpleasant to the ears.

Not worth the points.
Last edited by SgtEmissary [Kane's Will]; Oct 6, 2021 @ 12:51pm
Animalman Oct 6, 2021 @ 12:54pm 
It may be am wrong and the devs program the chicken coop jumpscare as a

What did you expect to find in there?

A chicken lol

Maybe it was a scripted zom scripted to make no noise at all.
Last edited by Animalman; Oct 6, 2021 @ 12:54pm
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Date Posted: Oct 4, 2021 @ 5:36pm
Posts: 16