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Fast learner - lets you level up quite a bit faster.
Any of the strength perks give you more carry weight. Or you can take organized which lets you put more stuff in a container, BUT it's not as good if your character isn't strong enough to lift the backpack filled with extra goodies.
This is helpful, thanks. I remember sneaking and reading a lot in my previous 50 hours, haha.
Strong traits help you swing your weapon for longer periods of time before becoming tired. It also can help you break into houses (open windows) and knock back zombies when you hit them. It can also help you one-hit kill zombies more often.
The way the beginning of the game stands right now I feel like taking carpentry is the only logical choice. But you can create a very dynamic character of any flavour and still make it work.
Outdoorsman
Inconspicuous
Graceful
Lucky
Smoker
Hemophobe
Slow healer
Claustrophobic
.....
There were some other(s), but I'm play saved or full random characters, so don't remember 100%.
As you learn the map of the game , you will know where to find this and that.
This helps you do the high risk and reward runs with higher survival probabilty.
Cheers for that, I'll tell you how it goes
Profession: Unemployed
High Thirst
Hearty Appitite
Smoker
Hemophobic
Weak Stomach
Hard Of Hearing
Slow Reader
Wears Hearing Aid
Night Vision
Dextrous
Resilient
Thick Skinned
Athletic
Strong
On my most recent character, I am well over 5000 zed kills & 3 months into gameplay. TBH,I don't feel like I will ever die.
Meanwhile, I barley make it a day in IWBUMS due to how aggressive I play & kill zeds. These starting skills do not apply in that situation.
Depends on your gaming style.
If you are a fighter, you need more stamina.
But for looters, better if they can carry more & can move silently.
strong
athletic
pay for it with whatever disadvantages you prefer
Prone to illness +4 (better turn off zombification)
Hemophobic +3 (not good for multiplayer)
Weak stomach +3 (it's really easy to avoid spoiled food)
Hypochondriac +2 (with zombification turned off, this is harmless)
Dextrous -2 (i really don't know why others don't use it, quick weapon unpacking is sometimes a
lifesaver)
Outdoorsman -2 (you'll never catch nasty cold or flu)
Organized -6 (bigger carryweight for your backpack)
Strong -10 (your personal carryweight is also bigger, hits harder, have good knockback)
These are universal, no matter who you want to be.