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I just tested this and indeed it wasn't the Sunday driver but the Speed Demon trait causing you to be locked in 3rd gear for some reason. My impression of driving was that you usually wouldn't stay that long in 1st gear either.
Will address this internally to make sure it gets looked at eventually.
Speed Demon and Sunday Driver seem incredibly imbalanced to me, right now. Geras pointed out their fuel consumption before:
https://theindiestone.com/forums/index.php?/topic/24440-4026-update-speed-demon-and-sunday-driver-perks-fuel-economy-suggestions/
His suggestions seem pretty much in line with what I would personally expect of them, as well as making further improvements to them that I'd love to see.
Speed Demon comes with too many negatives to be a positive trait, in my opinion.
Until this is addressed, I'd personally avoid the two traits like the plague.
I agree and I think an additional description of the positive/negative aspects of the traits would assist people more. Speed demon is definitely not a positive with the max loudness side effect. As for speed demon being the cause, I have been using it for months now (stuck with it in my play through) and I have not noticed this issue. Hence I believed it was sunday driver. Good to know none the less.
For driving first gear is good until about 10-15 mph and in game it lasts until 30mph. Also the speed of vehicles is "off" 30 mph looks like 10 and 120 mph looks like 60. A reduction in speedo needle increase with speed would adjust this problem with a little testing.
Signs on the highway would also greatly help when driving. Side roads would be less likely to have signs other than a stop sign for dead stops.
The team is currently all busy with the animation update, but we've added this to the list, though it's a low priority for now.
Road signs are definitely a good idea and something we're going to add, though I have no timeframe on that for now.
I just stack two sets of boxes on both sides of the road before the turns. Seems to work well enough.
They'd have to be too far in advance to be painted on the road, in my opinion.
As for the signs, the game is based in Kentucky USA. I take it your not going to make US traffic signs, since you would not know what they were from the back. And they are never displayed double sided.
If you do something with signs, I can only hope it will not be done half-baked and unrealistic.
bwahahahaha
Guess you have never drove on a single highway in the US then. There are double signs everywhere on the sides of the road and above it...