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We use a double gate system one gate and then another to pull in, we rarely get zombie attacks there :)
There should be value "unbreakable" (but zombies still should try to break it).
Also there should be two separate options for wood and metal constructions.
The easist and most non-exploit one ,is to line your walls with cars,even the doors and gates,on the outside.Zoms currently wont attack the cars unless someones in them,and though they do push the cars,if placed right (agaisnt the wall on the outside) theres no where they can push them to.
The hardest and a bit exploity is the escher defense.Ive got way over 2.5k hours of play on this game,i use the escher alot,and i can only recall about 4 times ive seen zoms attack the escher,and never once they broke through
Another hard one,a bit exploity,but very funny is the herdle defense.In this you make a thick area of continuous fences and windows.Make the area at least 5 deep,the deeper the better.one server i played on once made the layer 20 deep,and zombies almost never manabed to get thru it to the walls... :) Zoms who enter the area tend to get confused and end up endlessly jumping over one fence,or thru one window,only at some point to reverse course and re-jump thru it.
Star,i think there is an unbreakable setting,in zombie lore...."damage constructions" i think turns on and off the zoms ability to damage player built.