Project Zomboid

Project Zomboid

Krieger Nov 20, 2018 @ 10:32pm
falling through roofs still an issue? :)
Was tempted to necro my old post, does the issue still exist?
i want to build stairs to a roof n rope down etc
:)
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Showing 1-10 of 10 comments
Blackchicken Nov 20, 2018 @ 11:17pm 
Did it in Westpoint, in the storage compound yesterday.
Blackchicken Nov 21, 2018 @ 3:00am 
Did it again building a bridge across to the garage units and fell through without enough planks to build stairs out... yay me.
Slimane Nov 21, 2018 @ 7:17am 
Only the inclined roofs. You can safely go on the flat ones. You can also build wood floors on top of inclined roofs and you won't go through anymore. Be careful tho, easy to break your legs.
Last edited by Slimane; Nov 21, 2018 @ 7:18am
WillieSea Nov 21, 2018 @ 8:36am 
Not all flat roofs are safe either, such as the one at the hunting lodge North of the Mall.

If you must climb on existing roofs, then I suggest you build the floors over it yourself. If you can't build in a tile, that probably means it is already safe to walk on.
calcifer Nov 21, 2018 @ 12:46pm 
dont go out on the bar balcony at rivewrside hotel as you will just fall stright down
Krieger Nov 21, 2018 @ 12:48pm 
Cheers for the tips :)
Pherdnut Nov 21, 2018 @ 8:15pm 
If it has any kind of tiling or any kind of an angle to it, don't, try to walk on it. So mostly big box stores, strip mall buildings, warehouses, and DIY buildings have safe roofs. Houses, pretty much never.

I fractured enough legs on this foolishness that I'm now happy to take advantage of the fact that you can set ropes that drop you through those roofs to a lower level. Like from the master bedroom of the 2nd-level apartment to 1st-floor level of the medical center in Muldraugh. Very handy feature of a well-placed safehouse that happens to be stuffed with medical supplies.
Pherdnut Nov 21, 2018 @ 8:23pm 
Also, learning this stuff about a game that doesn't let you save, through trial error, severely sucked. It severely sucked a lot. Love the game, but as a UI developer, the UX factor on this actually pisses me off.
calcifer Nov 21, 2018 @ 9:10pm 
Originally posted by Pherdnut:
Also, learning this stuff about a game that doesn't let you save, through trial error, severely sucked. It severely sucked a lot. Love the game, but as a UI developer, the UX factor on this actually pisses me off.
make a ui mod then and save us all from this hell of a UI
Pherdnut Nov 21, 2018 @ 10:49pm 
Originally posted by kazenokizu:
Originally posted by Pherdnut:
Also, learning this stuff about a game that doesn't let you save, through trial error, severely sucked. It severely sucked a lot. Love the game, but as a UI developer, the UX factor on this actually pisses me off.
make a ui mod then and save us all from this hell of a UI

UI has some bumps but for the most part is pretty decent, IMO. There aren't a lot of games where you actually interact with this many independent systems in a reasonably sane way.

Saves, however, are necessarily complicated but they shouldn't be for the user. Reading up on how to manually save from some probably-outdated post and then comparing to my actual files gave me a headache. I'd rather just rage quit every time I fall through what looks like a solid object.
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Date Posted: Nov 20, 2018 @ 10:32pm
Posts: 10