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Thanks for the info, good to know they will change the damage. Generally I hate those saplings, they slow you down when you walk through them, even though they are smaller than some other bushes / shrubs which dont slow you down.
One of them is that they act like normal trees or worse, so their cars even GOING slow over them is massive. (With full speed you can even die going over them!)
Secondly it is the area at which they ACT like a blockade.
You do not even need to necessarily hit them, it is enough if you hit their "invisible barrier/border" to get all the mentioned effects.
I would say currently the area where they act as a blockade and their actual form do not match.
Which is a greater issue. Not to mention that after a time they start to grow on roads as well. (Not sure about asphalt roads, but half of those not dirt roads not asphalt but something in between become unusable cuz of them)
Wait wait, so this is the "fixed" result? Im playing on build 41 and this is still terrible.
Your vehicle slows down now instead of just hitting mini brick walls you cannot see. I like the change as it still places risk and is a step towards realism. Though the brush can quickly damage up your vehicle if we continue to bump into brush.
The magnetization effect pulling vehicles in trees needs reduced though. I would say a good 25% reduction would make it better.
And yes, I'm on B41
https://theindiestone.com/forums/index.php?/topic/27532-disable-saplingstrees-causing-car-damage-when-just-driving-past/
jeez thanks for the info, in this state although reduced its still pretty unacceptable
This needs to be changed, this shouldn't be a thing - like ever.