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Loot unseen hours is a check that prevents loot respawn until it is met. (To prevent containers from refilling while you're standing there and shattering immersion that much more. Also when set higher, to encourage you to travel beyond your normal haunts for new loot.)
I believe it is cell wide. So, if you visit (e: and leave /e) a cell set at sixteen loot unseen hours, four hours before it is scheduled to respawn, it won't respawn until you've been out of the cell for another twelve hours, or a total of sixteen.
e: For instance if 'loot respawn' is set to 30 days and 'loot unseen hours' is set to 16 hours for the above example.
And I'm not actually certain about this point. It may actually reset loot respawn hours entirely. /e
So if you are standing next to a container 7 days after you emptied it, I would imagine it would respawn the moment 7 days counted off, likely down to the hour.
So, in the above example, would I have to wait a full month for loot respawn again if I went to a chunk yesterday, even if it was previously scheduled (per 'loot respawn hours') to respawn today?
e:
Got it. /e