Project Zomboid

Project Zomboid

Does zombie smell you?
On day #9 after surviving helicopter pursuit all day, i was successfully survived. Decided to spend night in a laundry storage room,so i took a nap and read a book,but after second sleep i was waked up by horde slashing a dor. So book make a noice? Does character farting to loud after coke and beans combo? Backpack sound opening attract them? No corpses was nearby and im pretty sure that i didnt bring any tail. :cozydbd::cozydbd:
Originally posted by leon2356:
Did you have environmental damage on or off? If you have it on zombies will randomly attack doors, windows, or playermade objects. If it is off they will only attack objects if they hear a player made sound or helicopter or meta event. If you do have it on then the zombie randomly started to attack the door and the banging attracted other zombies. If you have it off, your character can have nightmares and scream when they wake up and that can attract zombies.
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Showing 1-14 of 14 comments
Janky Nose Hair Guy Nov 11, 2019 @ 11:55am 
Zombies can smell you but not as efficiently as sight and sound. More likely you had the misfortune of being in the path of a random wandering group.
Death Nov 11, 2019 @ 12:05pm 
Actually no. The smell feature isn't in game yet. Not sure when they plan to drop it in, but as of now you only have sight and sound to worry about.
So it was a coke opening sound?
Captain Eierstock Nov 11, 2019 @ 12:33pm 
Im not a real fan that zombies can smell you tbh.
DarkFaceGlow Nov 11, 2019 @ 1:03pm 
Originally posted by Death:
Actually no. The smell feature isn't in game yet. Not sure when they plan to drop it in, but as of now you only have sight and sound to worry about.

It’s in the sandbox options... maybe just not implemented yet?
Lemonhead Nov 11, 2019 @ 1:57pm 
Originally posted by Herr Eierstock:
Im not a real fan that zombies can smell you tbh.

My impression of how that was intended to work was a mechanic having to do only with unbandaged wounds, dirty bandages, and spilled blood, blood trails etc.

In that context, I love the smell mechanic, and enjoy playing like it's working well anyway. Y'know, jic it starts mattering while I'm not looking. ;-) It'd sure add something to a no infection game.
Originally posted by Death:
Actually no. The smell feature isn't in game yet. Not sure when they plan to drop it in, but as of now you only have sight and sound to worry about.
Thank you for that correction, I was always under the assumption it is.
Originally posted by Herr Eierstock:
Im not a real fan that zombies can smell you tbh.
You can always turn it off/down in Sandbox but since I guess it's not on then you don't have to worry at the moment.

I'm pro smell, kinda adds in a new dynamic. Sometimes I play with deaf zombies that have eagle eyes, sometimes I play with zombies that have minimal senses but superb memories and the ability to open doors. This way you play the game as different kinds of monsters the Romero's "The Crazies" etc.
Death Nov 11, 2019 @ 4:15pm 
Originally posted by DarkFaceGlow:
Originally posted by Death:
Actually no. The smell feature isn't in game yet. Not sure when they plan to drop it in, but as of now you only have sight and sound to worry about.

It’s in the sandbox options... maybe just not implemented yet?
Exactly. It will come eventually, but for now that option does nothing.
FRY THE BRAIN Nov 11, 2019 @ 7:08pm 
If you bleed they can smell it.
Death Nov 11, 2019 @ 8:07pm 
Originally posted by Fry The Brain:
If you bleed they can smell it.
No they really don't. It has already been confirmed that sense of smell isn't in game yet. At all.
The author of this thread has indicated that this post answers the original topic.
leon2356 Nov 11, 2019 @ 8:24pm 
Did you have environmental damage on or off? If you have it on zombies will randomly attack doors, windows, or playermade objects. If it is off they will only attack objects if they hear a player made sound or helicopter or meta event. If you do have it on then the zombie randomly started to attack the door and the banging attracted other zombies. If you have it off, your character can have nightmares and scream when they wake up and that can attract zombies.
Ficelle Nov 11, 2019 @ 9:25pm 
Im sure zombies dont even need to detect the player to start attacking the environment

By default, if the player is not there, they wont attack anything


But ive often seen idle zombies (who havent detected me...) start to attack random doors / windows...just because im entering the area

They arent even attacking doors / windows to get to me...they are outside, im outside in their back with a clear path, undetected...yet it is enough to trigger the "attack random things" behaviour
katsuragi Nov 12, 2019 @ 11:07am 
Originally posted by Herr Eierstock:
Im not a real fan that zombies can smell you tbh.
if their eyes and ears work, why not their noses? especially if you haven't washed yourself or your clothes in 2 weeks.
Last edited by katsuragi; Nov 12, 2019 @ 11:08am
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Date Posted: Nov 11, 2019 @ 11:49am
Posts: 14