Project Zomboid

Project Zomboid

Why 2019 年 11 月 7 日 下午 3:26
Question about shortsightedness
Can this condition be corrected if the character wears glasses?
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目前顯示第 16-25 則留言,共 25
Why 2019 年 11 月 11 日 下午 2:04 
Hear, hear! Just like a flash light or lighter helps you see in the dark, glasses of the right general prescription should give sight buff. But it would be random and you could find glasses with the wrong lenses, or missing a lens, or scratched. I always pick Slow Reader and think it would be fun if reading glasses gave a slight de-debuff for that [/quote]

I too pick, slow reader, and I think this trait and shortsighted would be perfectly balanced with the implementation of functional glasses as long as prescriptions were involved.
Barrelz 2019 年 11 月 11 日 下午 3:09 
As someone who used to wear glasses and was short sighted. (Had laser eye surgery). Just plopping on another persons glasses isn't going to work. Prescription lenses are prescription lenses for a reason, they are tailored to individuals. So, it wouldn't make sense in an authentic way, unless you were incredibly lucky and found someone who had the same prescription as both your eyes.
Lorenzo_BR 2019 年 11 月 11 日 下午 3:12 
引用自 Barrelz
As someone who used to wear glasses and was short sighted. (Had laser eye surgery). Just plopping on another persons glasses isn't going to work. Prescription lenses are prescription lenses for a reason, they are tailored to individuals. So, it wouldn't make sense in an authentic way, unless you were incredibly lucky and found someone who had the same prescription as both your eyes.
I have half a degree of myopia on both eyes, and i can plop on a friends 1.5 glasses and see way better. Hell, my mother had 10 degrees of myopia! I'm sure any glasses would've *helped* her.
Lemonhead 2019 年 11 月 11 日 下午 10:00 
引用自 Barrelz
As someone who used to wear glasses and was short sighted. (Had laser eye surgery). Just plopping on another persons glasses isn't going to work. Prescription lenses are prescription lenses for a reason, they are tailored to individuals. So, it wouldn't make sense in an authentic way, unless you were incredibly lucky and found someone who had the same prescription as both your eyes.

I figured someone would mention that sooner or later, and I came prepared!

First, I'd just as soon see it not matter. Too much real for such a little thing.

If we really wanted it though, we could:
A: at character creation remove the option for the player to select no glasses.
B: have only glasses with that exact frame color negate the effect.

eh?
BlitzBob NoPants 2019 年 11 月 12 日 上午 3:57 
If glasses are going to negate shortsightedness, then the penalty from the perk without glasses should at least be a lot higher. That and the possibility of your glasses dropping and breaking wouldn't seem unfair to me.

Adding in prescriptions may be a bit overcomplicated to balance out a singular trait.

Hearing aids would be a tough one considering the time this takes place.
Back then those things were huge and battery life was a bit of a pain.
Not to mention they all used batteries that were almost exclusively used by that brand of hearing aids.
Why 2019 年 11 月 12 日 下午 2:43 
引用自 BlitzKrieg-Kjeld
If glasses are going to negate shortsightedness, then the penalty from the perk without glasses should at least be a lot higher. That and the possibility of your glasses dropping and breaking wouldn't seem unfair to me.

Adding in prescriptions may be a bit overcomplicated to balance out a singular trait.

Hearing aids would be a tough one considering the time this takes place.
Back then those things were huge and battery life was a bit of a pain.
Not to mention they all used batteries that were almost exclusively used by that brand of hearing aids.

You are forgetting that the game starts in whatever time period you want thanks to custom settings. By the way, with this new update glasses do fall off heads, I tested it's officially in game.
BlitzBob NoPants 2019 年 11 月 12 日 下午 3:52 
引用自 Cuckles the Clown
You are forgetting that the game starts in whatever time period you want thanks to custom settings. By the way, with this new update glasses do fall off heads, I tested it's officially in game.

Maybe, but the game is still build around the preset game modes and the items reflect that.
All you are doing by setting the time to for example the present, is make an alternate universe where brick-sized cell phones are modern tech in 2019.
Lorenzo_BR 2019 年 11 月 13 日 上午 8:51 
引用自 Cuckles the Clown
引用自 BlitzKrieg-Kjeld
If glasses are going to negate shortsightedness, then the penalty from the perk without glasses should at least be a lot higher. That and the possibility of your glasses dropping and breaking wouldn't seem unfair to me.

Adding in prescriptions may be a bit overcomplicated to balance out a singular trait.

Hearing aids would be a tough one considering the time this takes place.
Back then those things were huge and battery life was a bit of a pain.
Not to mention they all used batteries that were almost exclusively used by that brand of hearing aids.

You are forgetting that the game starts in whatever time period you want thanks to custom settings. By the way, with this new update glasses do fall off heads, I tested it's officially in game.
You haven't been able to do that in years. It takes place in 1993, period.
Why 2019 年 11 月 14 日 下午 4:43 
引用自 lorenzobolla
引用自 Cuckles the Clown

You are forgetting that the game starts in whatever time period you want thanks to custom settings. By the way, with this new update glasses do fall off heads, I tested it's officially in game.
You haven't been able to do that in years. It takes place in 1993, period.

You have't been able to do that since loading up the game and looking in custom settings right below the survivor playstyle like I just did lmao
Ficelle 2019 年 11 月 14 日 下午 4:46 
You can change the starting year, but is doesntt change anything
The game stays the same with 1993 techs, no matter if you start in year 1000 or 3000 (if it is possible)
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張貼日期: 2019 年 11 月 7 日 下午 3:26
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