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Now, whether the server will still keep the generator loaded or somesuch whilst everyone is offline, that I cannot tell you. Someone else will have to pick up the slack from me on that point.
It has been changed from the old static 1% / hour
This is perhaps why you have such a high consumption
You think you are powering a single fridge while you are powering a fridge, an oven, a microwave, a TV, 20 lights...+ some random craps
Remove / dismantle electric items you dont use to reduce consumption
Still, a few fridges / freezers, an oven and a few lights should easily last more than an ingame day...but not much more than that...
As for game running while noone is online, it depends on server settings
Most used setting is server off (time frozen) when noone is online
Yeah that sucks big time! I hope the devs are aware and can fix this for the next update.
Solar panels and batteries are something I think at least one location in the game should have.
The default gas tank is all nice and dandy, but as soon as you have a base with some freezers + random stuff, you are almost forced to be back to base every day to fill the gas tank
It seems any guy somewhat versed in metalworking / mechanics / crafting in general....wouldnt have any problem to adapt one of these big barrels as gas tank...or even craft one
Of course, it is possible to lower generator gas consumption in options...
But well, it feels like a cheat
It's really easy to forget that this game takes place in the 90's. I do that a lot, but the nice, aged look of the car designs remind me very quickly.
EDIT: It was honestly a good idea to develop this game to take place in the recent past considering how long development is taking. There would be a lot of time wasted on modernizing the appearance of old content unless they want the game to lack visual cohesion.
It would be pretty easy to find out how many panels and how many batteries you need to survive with a certain amount of appliances. I am working on doing that on this run. the only limitation is when we have storms. no sun light no energy stored. we need wind power, which i think hydrocraft gives with a windmill, dont know if you can save energy with it or if its just for working.
But if you had a desent amount of storage and a generator for need then your gas needs and distance you could travel from base are going to be better.
I am just now getting to the levels i need to find out how hydrocraft really works. But next sandbox is gonna rock for sure.
But I am more interested in solar lighting, no so much the amount of solar electric it would take to run a refrigerator.