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1484376249796 texturepack: loading Tiles2x
1484376255062 texturepack: finished loading Tiles2x
1484376255063 texturepack: loading JumboTrees2x
1484376255572 texturepack: finished loading JumboTrees2x
1484376255573 texturepack: loading Tiles2x.floor
1484376255766 texturepack: finished loading Tiles2x.floor
1484376255766 texturepack: loading Characters
1484376256367 texturepack: finished loading Characters
1484376256367 LOADED UP A TOTAL OF 160 TEXTURES
1484376256367 fmod: Java_fmod_javafmodJNI_FMOD_1System_1GetRecordNumDrivers:3393
ERROR: FMOD_System_GetRecordNumDrivers return 30
1484376256368 fmod: Java_fmod_javafmodJNI_FMOD_1System_1GetRecordNumDrivers:3393
ERROR: FMOD_System_GetRecordNumDrivers return 30
1484376256368 [VOICE MANAGER] Any microphone not found
1484376256368 [VOICE MANAGER] Init: Start
java.lang.RuntimeException: An invalid object handle was used.
at fmod.javafmodJNI.FMOD_System_CreateChannelGroup(Native Method)
at fmod.javafmod.FMOD_System_CreateChannelGroup(javafmod.java:305)
at zombie.core.raknet.VoiceManager.InitVMClient(VoiceManager.java:502)
at zombie.GameWindow.run(GameWindow.java:1199)
at zombie.GameWindow.maina(GameWindow.java:1022)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)
C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid>PAUSE
Press any key to continue . . .
Once the game starts with no sound, I went to Options\Sound, my "Signal From Microphone" was in red, and said "Error! Check record device frequency".
I quit the game, then opened my Nahmic control panel, went to the "Microphone" tab, on the left I clicked on the microphone icon (under Internal Microphone), and it was set for "Stereo, 16 bits, 48kHz", I changed it to "Stereo, 16bits, 44.1kHz".
Then, I removed "-nosound", and it was able to start with sound!!! Going back to the Options\Sound menu, I have the exact same error message in red, but the audio works now (not sure about the microphone).
I used the "-nosound" fix mentioned above and hallelujah it freaking worked.
HOWEVER no sound in a game that requires keeping an ear out for zombie noises sucks ass.
My problem turned out to be the fact that I use a flatscreen TV hooked to my laptop via an HDMI cable as a monitor. Try to play the game with the TV hooked up and it crashes. Unhook the TV before launching the game and everything works fine. Even after plugging the TV back in to my laptop.
It NEVER did this before.
Somehow or another the default communications device in the audio mixer for my laptop got switched to my TV, so the game couldn't discover a microphone while trying to launch.
Switched the default communications device back to the laptop and everything is peachy again.