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As for Slow-Reader, you can just fast forward time if you're playing single player.
All in all you're frustrated becuase the handicaps you chose are handicapping you. There's an extremely easy solution to that.
Also, if you're using mods and you just want points, there is a mod out there that adds like 20 free creation points. You could just use that. It's called "Starting Points++".
Sure, i could speed up the process by fast forwarding but what is the drawback of slow reader then? I simply hit x3 in Singleplayer and suddenly the negative trait evaporated. In Multiplayer it is even worse, cause there i >have< to stand still for x, doing absolutely nothing.
And since ranting is easy, i would like to make a suggestion:
Wouldnt it be a possible option to combine reading with another activity? Like, when you are exhausted and/or unhappy you could grab a book,put yourself in a chair and read. I wouldnt mind if the time fast forwards then, cause that would be more in line with the actual time spent reading than standing next to a bookshelf for 3 (or more?) ingame hours is.
Surely this would impact the effect of the other non-skill related books. Maybe they could provide some sort of buff, like good mood or whatever. Basically speeding up item transfer speeds and what not. I mean there are surely hundreds of ways to improve the current system, even though I am aware that these things arent a top priority.
How do you deal with "Clumsy"? You just do. How do you deal with "inconspicuous"? You just do.
I take slow-healer almost every single time. My solution to THAT? Don't get hurt.
I agree with you that there should most definitely be an option to sit and read. But the drawback to fast-forwarding time is you lose out on time you could use looting or clearing zombies or building defenses. You also risk a high-speed break-in from the zombies if you aren't careful.
Therefore would strongly suggest to add more positve buffs to the game that would allow more wiggle room for being able to deal certain traits. Being able to read while relaxing, magazines and comics providing certain buffs like "Good mood" (faster transfer speed?) or "Inspired" (less panic?) and the same even for food when eating a nice stew for example that provides something like a "Warmth" buff when its cold outside or a "Healing" buff of some sort when drinking herbal tea that helps with fighting fever.
(And i am derailing my own thread now!)
Clumsy and Conspicuous(what I actually meant, I got the two mixed up, and what I presume you also meant when referring to my "inconspicuous"), don't prevent you from activating sneak mode, but they sure do prevent you from succeeding at sneaking.
I don't disagree that they could be modified to be less impactful, but I feel that would dimish their drawback points as well. Then what is the point? Diminishing their effect will diminish their "value" which will in turn make them less "useful" in terms of point gaining.
Taking a "slow reader" character would imply you don't plan on doing much reading. Some, maybe, but you don't even need to finish a skill book to get SOME skill bonus out of it. If you finish 40 pages of a 300 page book, check your skill modifier. It won't be fully buffed but you will get a percentage of a multiplier.
Ultimately if you want to spend time reading, don't take the slow reader trait, or be prepared to wait a lot.
When I am reading a book for X-minutes i am not. The game puts me in lockdown for a given amount of time. My only way to circumvent it is by ignoring the book (which isnt a good idea if you plan on getting your ability to lv 10 anytime soon) or sit still and wait - doing absolutely nothing. I dont know any other video game that does that to you.
Its also the sort of time I have to spent reading the book. I wouldnt even mind reading a book for like 7 ingame days, cause thats what it usually takes me (as a person) to read a book.Sitting here in real life for 20+ minutes, staring at the screen is something entirely different. But to make this possible the whole way of "how you read a book" would need to be adjusted. As it currently is, i do still think it is outright painful and broken and an example of flawed design choices.
And I didnt even bring up the whole "and it only gives 2 points" thing or the place that "illiterate" has in this game ;D
I don't know if you know this, but you do keep your place when reading a skill book. In your inventory, if you highlight a book that you only partially completed reading, it will say like "89/200 Pages Read". Meaning you can pick it back up and not have lost your place or any time spent reading that book. You *COULD* take 7 days to finish a book if you like. Picking it up and reading for an hour or two before you're just about to go to bed would work. After the day's "chores" are done.
I don't actually remember how many points slow reader gives you, but if it really is only 2 and it bugs you that much, honestly.... Don't take it. I know I've said it a dozen times already but that really is the simplest solution. That option is there for someone who only wants to get a small multiplier to their skill boost instead of the full amount. If you plan on reading all the skill books you can and power leveling a skill to 10, then handicapping yourself doesn't seem like that good of a move.
And if it is for "role playing" purposes, well then... Guess what? You're a slow-reader, pal.
Maybe I didnt make this point very clear in the initial post, which is a mistake on my end.
At any rate it would be nice to have more input from a few more members of this community.
I mean i just made a suggestion on how to change it without forcing the player to stare at the screen. Iam sure if someone would put some more thought to it there would be way more elegant ways to implement reading and its consumption of time without it turning into a boredom.
This part.
We'll look into rebalancing traits in the future. Automatically fast forwarding when reading might be a nice idea and being able to sit down in a chair while doing it would also be neat.
Certainly something to be considered :)
Lets assume your character is exhausted from chopping trees or whatever and needs to rest but you also have this book about foraging that you would want to read eventually. Therefore you grab a book and sit down on your couch. Time begins fast forwarding ( like when you sleep) and eventually four (or whatever amount) of ingame hours passed and you are rested and read a good chunk of your book without wasting 10minutes staring at the screen.
You could even combine it when sleeping, like providing an option to read before sleeping, given you have a book in your inventory at the time - maybe even providing a buff to the quality of your sleep (I just make these up on the spot, so take them with a grain of salt).
Sure, this would definitely impact the purpose of non-skill related books such as magazines and similar types but instead of only having the purpose of "not making you unhappy anymore" they could actually provide positive buffs such as i described here, making them even more meaningful:
The Devs have already said that cassettes will be added.
So just get a Walkman and headphones, and your all set. Work and read.
But because you are doing two things at once it should take longer to level up.