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B: Are you sure you were far enough away from the cell? You can check cell distance using this map http://map.projectzomboid.com/?desc=Survival_1xL0#0.5504845677878921,0.17720823500139376,2.0736
Just click on Map Coordinates on the left side, and when you move your pointer around the map, you'll notice that Cell numbers will change. That is how you dermine where a cell starts and ends.
As for option A: That could potentially be but iam not sure if i would break the server when i disable the mods for testing purposes. Wont my guns and other items (mostly ORGM and hydrocraft stuff) not disappear when i disable the mod or will i get them back when i reenable it?
Actually, that leads to another question. Does respawn even work with 3rd party mods and their corresponding loot tables? Can you or anyone clarify?
I'm sorry, I can't answer your questions about the mods, because I just don't know :( You should send some messages to the mod authors and see if they might be able to help you.
As for your question about 3rd-party stuff: If you disable a mod, the stuff that came with this mod will vanish or eventually crash the save - it shouldn't come back after reenabling. Loot-Tables always take care of 3rd-party loot-tables, otherwise it wouldn't even spawn once. Loot-respawn just add a routine that will refill the containers after x-conditions are fulfilled.
For your question about "how does it work" i got a line from Enigma:
The chunk/cell-thing is still also a condition.
In the meantime I did some further testing.
Here is what I think might have caused my problems.
When I initially started the server and set up the config parameters, i had my loot respawn timer set to something like 10.000 hours. While this config was active i did most of the looting and checked police stations and warehouses alike. Later I was told that I should go for a way lower respawn time and I changed it to something like a week. What i noticed was though, that even after a week had passed the stuff didnt respawn in the previously looted containers (the ones that i looted when the respawn was set to 10k hours).
At first I thought the loot respawn was simply broken or bugged due to a mod, so I tested it. I deactivated every mod and turned them on one by one, while having loot respawn set to 1hour. It did work fine. Now i knew that the mods seemed to work fine and as of now I think that my issue was related with the respawn parameters that i used when setting up the server.
Is it possible (or maybe it is known already, which would make me look stupid;D ) that changes to the respawn timers dont apply to already looted containers that had a different respawn time?
For example: The containers that i looted with a respawn timer of 10k hours didnt respawn (yet) cause 10k hours havent passed. Meaning that only containers that i touched for the first time after the change from 10k to 1h respawn time, will have the 1hour respawn timer?
Anyhow, I am not quite sure yet, but so far I do think that changes to the respawn timer dont affect containers that you already interacted with while a different respawn time was active.