Destiny 2

Destiny 2

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Menphues Oct 25, 2019 @ 7:39am
One exotic ONLY is stupid!
Hello Devs,

So I've been playing the game since the first one was on Battle.net and then Battle.net for D2 and it's always had this stupid mechanic which I feel should be changed!

So currently you can only have ONE exotic equip at any time... Why?!? It's an absolutely stupid mechanic I believe and I've never seen a game with this and I do not think it's a good mechanic. the weapons are not massively powered to make the game less challenging.

We all have weapons we want to keep and when you find an exotic you want to keep but using another you cannot have both, forcing you to use only one at a time and I think if this was changed, the game would feel a little more customisable/ enjoyable because personally I think it's silly to limit us on the weapon side!

What does everyone else think?
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Showing 1-15 of 24 comments
Chubby Apple Oct 25, 2019 @ 9:25am 
No, you should only be able to equip one. They give massive buffs, so choosing only 1 that suits your play style is good. if you had all exotics, it would be broken as hec.

Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear, and really reduce the variation in player appearance, as there are a very limited number of exotics. Everyone would just look the same

The current model is great, so get used to it.
Menphues Oct 25, 2019 @ 10:20am 
Originally posted by Chubby Apple:
No, you should only be able to equip one. They give massive buffs, so choosing only 1 that suits your play style is good. if you had all exotics, it would be broken as hec.

Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear, and really reduce the variation in player appearance, as there are a very limited number of exotics. Everyone would just look the same

The current model is great, so get used to it.

I disagree because no matter the exotic, it does not make you over powerful or anything like that so I think it would be perfectly fine because it is weapon dependant...
DC-GS Oct 25, 2019 @ 11:51am 
Originally posted by Chubby Apple:
Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear

What is the reason to have rare/uncommon gear in the game, if everyone just use legend instead?
PhellAsleep Oct 25, 2019 @ 12:05pm 
Originally posted by Menphues (Kyle):
Originally posted by Chubby Apple:
No, you should only be able to equip one. They give massive buffs, so choosing only 1 that suits your play style is good. if you had all exotics, it would be broken as hec.

Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear, and really reduce the variation in player appearance, as there are a very limited number of exotics. Everyone would just look the same

The current model is great, so get used to it.

I disagree because no matter the exotic, it does not make you over powerful or anything like that so I think it would be perfectly fine because it is weapon dependant...

You must not have looked over the abilities of every exotic then. If you could wear several, some of their effects would feed into each other, increasing your power exponentially.
PhellAsleep Oct 25, 2019 @ 12:05pm 
Originally posted by DC-GS:
Originally posted by Chubby Apple:
Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear

What is the reason to have rare/uncommon gear in the game, if everyone just use legend instead?

To deconstruct for parts to turn in for legendary gear, of course!
Keksut Oct 27, 2019 @ 11:01am 
Originally posted by Chubby Apple:
No, you should only be able to equip one. They give massive buffs, so choosing only 1 that suits your play style is good. if you had all exotics, it would be broken as hec.

Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear, and really reduce the variation in player appearance, as there are a very limited number of exotics. Everyone would just look the same

The current model is great, so get used to it.
>get used to it

Toxic much?
Sergeant_Braken Oct 31, 2019 @ 1:04am 
I can understand not allowing multiple exotic armor pieces to be worn at the same time, but I don't really see why we can't have multiple exotic weapons equipped at once. You can only have one actively out at a time, anyway. You wouldn't be able to benefit from all 3 exotics' perks at the same time.
Menphues Oct 31, 2019 @ 1:12am 
Which is why it’s a stupid mechanic and maybe lazy deploying you know.

Gear fine but weapons should not be limited to just one.

I’ve not played any game with this silly mechanic. Heck even Diablo 3 allowed any gear to go on any slot no matter what and had buffs to other sets so yeah.

It just says a lot but what about doing a trial to see how it goes for a month you know.
Keksut Oct 31, 2019 @ 8:38am 
Originally posted by Menphues (Kyle):
Which is why it’s a stupid mechanic and maybe lazy deploying you know.

Gear fine but weapons should not be limited to just one.

I’ve not played any game with this silly mechanic. Heck even Diablo 3 allowed any gear to go on any slot no matter what and had buffs to other sets so yeah.

It just says a lot but what about doing a trial to see how it goes for a month you know.
They did it because theyre too lazy to seperate pve stats from pvp stats in the aense of pure stats and not just light level
Masura Oct 31, 2019 @ 9:35pm 
Originally posted by Chubby Apple:
No, you should only be able to equip one. They give massive buffs, so choosing only 1 that suits your play style is good. if you had all exotics, it would be broken as hec.

Plus, if you could equip all exotics, then everyone would have only exotics equipped. This would ruin legendary gear, and really reduce the variation in player appearance, as there are a very limited number of exotics. Everyone would just look the same

The current model is great, so get used to it.
when it comes to exotic armor I agree to only equipping one, but not being able to equip more than one weapon is 100% ♥♥♥♥♥♥ stupid, especially when there are legendaries that are VASTLY better than 90% of the exotics out there, Swarm of the Raven, Recluse, Breakneck, Love and Death, etc. its idiotic, even more idiotic that they have locked some of the best weapons in the game behind a massive, unbalanced ♥♥♥♥♥♥♥♥ called pvp.
ジュネス Nov 1, 2019 @ 7:44pm 
So a titan using OEM, I don't know any other titan exotics but imagine a titan with 5 OP exotics running around in Crucible(Sounds fun for the titan tbh)
TheGreenFellow Nov 2, 2019 @ 1:46am 
It would be neat to see exotic limits removed for PvE content.

PvP blows anyway.
Mistral Nov 2, 2019 @ 7:59am 
Huh, OP, I don't think you quite understand what you're asking.

Let me put it this way. Say... I'm a nightstalker.
Weapons:
Kinetic: Monte Carlo
Energy: Eriana's Vow
Heavy: let's say... Leviathan's Breath

Armour:
Helm: Wormhusk Crown
Gauntlets: Khepri's Sting, heck even Oathkeeper for the bow charge
Armour: i dunno, say Gwisin Vest, or even Sixth Coyote which works well with wormhusk
Legs: hell, it can be stompees or Orpheus Rig
Class item: oh lord, thank you for not having class item exotic.

^ jesus, dude, you have no idea what you're asking. The point of the one exotic in weapon and armour slot is to be able to find the best exotic for your build and not just end up having a ♥♥♥♥♥♥♥ op build. While yes, they kinda suck at making sure all exotics have equal uses, truth is, they still all have their uses.

See that example build? Wormhusk lets you gain some health back and overshield and partnering that with sixth coyote, which gives you double dodge, is just too much already and that's not even getting into the mods which can reduce class ability cooldowns. Monte carlo pretty much gives you your melee back faster than your class ability would with mods as long as you hit and kill enemies with it. I can't even begin to explain eriana's vow and leviathan's breath. Yes, leviathan's breath has quite a long draw time but in certain situations, it's good. Seeing the crit on it just makes you go wtf. I mean, that 'exotic build' is something i came up from the top of my head, I can't even begin to imagine what others would make up with it.

Bottom line is, the point of having one exotic in weapon and in armour slot is because bungie wants you to have an edge on what build you might be cooking up, not be a ♥♥♥♥♥♥♥ god in all game mode.

Sergeant_Braken Nov 2, 2019 @ 10:54am 
Originally posted by Mistral:
Huh, OP, I don't think you quite understand what you're asking.

Let me put it this way. Say... I'm a nightstalker.
Weapons:
Kinetic: Monte Carlo
Energy: Eriana's Vow
Heavy: let's say... Leviathan's Breath

Armour:
Helm: Wormhusk Crown
Gauntlets: Khepri's Sting, heck even Oathkeeper for the bow charge
Armour: i dunno, say Gwisin Vest, or even Sixth Coyote which works well with wormhusk
Legs: hell, it can be stompees or Orpheus Rig
Class item: oh lord, thank you for not having class item exotic.

^ jesus, dude, you have no idea what you're asking. The point of the one exotic in weapon and armour slot is to be able to find the best exotic for your build and not just end up having a ♥♥♥♥♥♥♥ op build. While yes, they kinda suck at making sure all exotics have equal uses, truth is, they still all have their uses.

See that example build? Wormhusk lets you gain some health back and overshield and partnering that with sixth coyote, which gives you double dodge, is just too much already and that's not even getting into the mods which can reduce class ability cooldowns. Monte carlo pretty much gives you your melee back faster than your class ability would with mods as long as you hit and kill enemies with it. I can't even begin to explain eriana's vow and leviathan's breath. Yes, leviathan's breath has quite a long draw time but in certain situations, it's good. Seeing the crit on it just makes you go wtf. I mean, that 'exotic build' is something i came up from the top of my head, I can't even begin to imagine what others would make up with it.

Bottom line is, the point of having one exotic in weapon and in armour slot is because bungie wants you to have an edge on what build you might be cooking up, not be a ♥♥♥♥♥♥♥ god in all game mode.

The armor restriction makes total sense. It's the weapon one that doesn't. How is your suggested weapon loadout scenario OP in any way? Exotic weapon perks rarely, if ever, carry over when switching weapons, and exotics like Sturm would actually be hindered by having 3 exotics equipped.
Last edited by Sergeant_Braken; Nov 2, 2019 @ 10:55am
Shalltear Nov 2, 2019 @ 2:26pm 
Is this post a trollpost ?
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Date Posted: Oct 25, 2019 @ 7:39am
Posts: 24