Destiny 2

Destiny 2

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Verios44 Sep 14, 2023 @ 11:24am
Major Economy Changes inbound - Legendary Shard Removal Process Beginning S23
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Showing 1-15 of 25 comments
Gökyüzü Sep 14, 2023 @ 12:12pm 
İts nice but when you start doing master nightfalls and gm's you are losing all the need of currencys anyway
Verios44 Sep 14, 2023 @ 12:24pm 
Originally posted by Gökyüzü:
İts nice but when you start doing master nightfalls and gm's you are losing all the need of currencys anyway

Wym by losing the need? Those are the best ways to get the golfballs and such.
Gökyüzü Sep 14, 2023 @ 12:44pm 
Originally posted by Verios44:
Originally posted by Gökyüzü:
İts nice but when you start doing master nightfalls and gm's you are losing all the need of currencys anyway

Wym by losing the need? Those are the best ways to get the golfballs and such.
no legendary shards are the worst way to get it. Master and GM nightfalls are the easiest way to farm Ascendent Shards you can easly reach the limit after a week + you also get cores and prisims along side.
FIVE engrams for Iron Banner, Trials, and Nightfall weapons. REEAAAALLLY hope that one's not final, that is WAY unreasonable. Unless they start raining engrams on us after every completion, I just dont see myself ever playing these modes again if these numbers are final. Just not worth.

"ensuring that players feel like their time is valued" my foot.
Last edited by half a green doctor pepper; Sep 14, 2023 @ 1:35pm
Jagdtiger Sep 14, 2023 @ 1:36pm 
Definitely a bungie moment to remove the currency with a cap of 999,999 and an average cost of 5-25, but keep the currency with a cap of 250,000 and an average cost of 5000-50,000
AloofHermit37 (Banned) Sep 14, 2023 @ 1:40pm 
this is their payback for everyone who ever did a legendary shard exploit!
Entil Sep 14, 2023 @ 1:40pm 
Here is my issue.

This is a good change. This needs to happen and was always going to happen. This is the Destiny 3'ing of D2 to make it more entry level. This is in the same vein as deprecating destination materials. This makes the game economy simplified and less painful for the havenots and ultimately changes nothing for the haves.

That said, I have a real problem with just the TAKE away and not rewarding, Bungie.

Deprecating materials players have worked for and then made them useful for glimmer is an acknowledgement for having earned them. Their exchange for a resource that is being thrown at you is STILL something, even if it is at a massively reduced value. It is not a viable option for Legendary Shards. They need to be wholesale removed in a definite and complete change to the game.

But GIVE us something.

You are giving us nothing, but their removal.

The vast majority of players and gameplay will be positively improved by this change.

But GIVE us something.

Previously on the last entry of the first page of the Eververse store you have put a One Time collectible for Bright Dust. Why not do so now? Not an exchange; an acknowledgement. For the community, for your gamers.

This is not a slippery slope situation of bowing to a Bright Dust drop for game changes or tweeks. This case is nothing less than a CORE and FUNDAMENTAL game change with nothing but loss on previous worked for resources.

So GIVE us something.

A flat rate One Time Eververse store Bright Dust drop celebrating the improvement of the game and as an acknowledgement of the removal of a base staple of Destiny 2 gameplay of 2000 Bright Dust.

Please make our hours feel valued and not TAKE from us for nothing, Bungie.
Verios44 Sep 14, 2023 @ 1:41pm 
Originally posted by level 1 sentry fan (sometimes do:
FIVE engrams for Iron Banner, Trials, and Nightfall weapons. REEAAAALLLY hope that one's not final, that is WAY unreasonable. Unless they start raining engrams on us after every completion, I just dont see myself ever playing these modes again if these numbers are final. Just not worth.

"ensuring that players feel like their time is valued" my foot.

Looks like they trying to equalize engram costs, but yes its a insane amount for those modes.
SHEG! Sep 14, 2023 @ 1:44pm 
Great, we're back to grinding public events for glimmer again...
I will get the most out of my shards, I'll be buying raid banners :)
You should do the same.
>//The_FALCON Sep 14, 2023 @ 2:07pm 
shrinkflation but for engrams

you'd think virtual currencies are immune to that

(also now you gotta farm 3 heroic public events to focus one gun instead of being able to stockpile glimmer)
Verios44 Sep 14, 2023 @ 2:10pm 
Originally posted by >//The_FALCON:
shrinkflation but for engrams

you'd think virtual currencies are immune to that

(also now you gotta farm 3 heroic public events to focus one gun instead of being able to stockpile glimmer)

Im soo happy I still have 300 rainmakers. Have saved me a ton on glimmer needs. Now shall be even more useful.
>//The_FALCON Sep 14, 2023 @ 2:11pm 
Originally posted by Anti Homeless Rock:
I will get the most out of my shards, I'll be buying raid banners :)
You should do the same.
i physically don't have the space for all those raid banners

32/50 are already taken. to fill one slot with raid banners it costs 300 shards. 6000 shards for 20 slots full of raid banners and i'd be completely full. (i have 40k shards rn)
Originally posted by >//The_FALCON:
Originally posted by Anti Homeless Rock:
I will get the most out of my shards, I'll be buying raid banners :)
You should do the same.
i physically don't have the space for all those raid banners

32/50 are already taken. to fill one slot with raid banners it costs 300 shards. 6000 shards for 20 slots full of raid banners and i'd be completely full. (i have 40k shards rn)
Oh, trust me I have limited space too, 35.6k shards. I'm still going to get as many as I can
Kylito Sep 14, 2023 @ 2:18pm 
No easy conversion is lame. I now have to manually turn 26K shards into cores? And will you still be able to buy the weekly Basketball from Rahool?
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Date Posted: Sep 14, 2023 @ 11:24am
Posts: 25