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Given how Bungo made Halo, them using a similar "limited resource you earn" system for D2 now makes sense.
Yes, special ammo is better than primary, but they made only for a short or long distance, and so you can't use sniper at close range, or try to shot someone from shotgun at 10+ meters and so you'll need to use both primary and special. An old system gave you 2 special weapon ammo at respawn or 1 for each if you're running double special, and +1 ammo for each kill. That system forgives your first miss and rewards you with an opportunity to do one more shot if you kill an enemy. Checkmate system gives you 2 special ammo for 10 kills and that's quite big number of kills to do comparing with your reward. With that change any reason to use special at all is worthless because I can use double primary instead of praying to get 2 bullets. Checkmate killed every single special weapon in game forcing you to use your priamary. Tell me what is the point to training with sniper rifle if I can do only 6 shots in 10 minute long match? Old system was way better than checkmate and checmate itself should be forgotten as it happend to d2 vanilla ammo system where's every single special been putted in heavy slot