Destiny 2

Destiny 2

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why do i get killed way to fast
in crucible i get killed before i can react; my character has the body and shield high stats
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Showing 1-10 of 10 comments
Nakos May 14, 2023 @ 4:21am 
Originally posted by Lord Shaxx:
Dying is an essential part of the Crucible!
Arthur Morgan May 14, 2023 @ 4:29am 
yeah but it feels like they so much more overpowerd, maybe im to old for pvp :/
Hotklou May 14, 2023 @ 5:14am 
Originally posted by Arthur Morgan:
yeah but it feels like they so much more overpowerd, maybe im to old for pvp :/
How are they killing you? There are plenty of weapons that can oneshot, be it up close or with a headshot. And others just do so much damage that you gotta train yourself to anticipate better and to react faster. Getting the right weapons is also a good idea. This is not that hard though, since power level doesn't matter and you can bring literally anything with you.
Jagdtiger May 14, 2023 @ 5:30am 
The fastest normal TTK is around 0.6 seconds and feels almost instant. Most weapons sit around 0.8 seconds and the slowest are about 1 second, all of which still feel very quick when hit with optimum ttk. Due to the insane amount of bullet magnetism, most players will be hitting a high headshot% and reaching their minimum ttk all the time against targets who are not being evasive (sliding, crouch spamming, etc). Either stay in cover, improve your movement game, or abandon fights you're losing before you die, if you don't feel like you can compete with other player's ttk. Hitting your weapon's optimum ttk is a skill that will come with time and practice
sophAur May 14, 2023 @ 5:45am 
most weapons in this game have a sub-second ttk. Use your radar to your advantage, know where your enemies are, and be ready to react when they pop up
Ixamesh May 14, 2023 @ 5:57am 
Resilience barely affects TTK. Most of the time higher RES will require a headshot instead of a bodyshot to kill. The most important breakpoints are 30, 80 and 90. 20, 40 or 60 are ok, but they affect less weapons and the rest will rarely affect TTK.
https://youtu.be/OQRRhkZIKZo

You need to score headshots and stay in your weapon's effective range to reach competitive TTK. D2 has generous aim assist as long as you are in range, place your crosshair like a hat to take advantage of it. Hip-fire has lower range and much lower accuracy than ADS, some perks can enhance those, but still. https://docs.google.com/spreadsheets/d/1_6zsM7kzvg0aUT8YtM_-Wg_5K1gKDOlrwfVzutEjq-s/edit#gid=0

You can check range in metres on light.gg It's usually Sidearm (~20m) <SMG (20-25)<Auto/HC (25-35) <Pulse(35-45) <Scout (60+), they often overlap, i.e. the highest range SMG can be around the same as lower range autos etc.

Use targeting and unflinching mods.

Learn how radar works (range, color for several enemies, same or different plane), combine with map knowledge.

Slide around corners, learn what movement advantage your class has. Prioritize your survival over killing your opponent. Do not neglect Recovery stat or peek when you're low on health.

Special weapons 1HKO in their range, don't let shotgunners close the gap if you don't have a shotgun yourself, listen to fusion charge sound around the corner, don't challenge snipers if they reached the lane first.

Melee whiffs and delayed damage will happen, but it usually works both ways.

Destiny is an old franchise, skill floor can be high and matchmaking can be brutal

Pulse+fusion is called "dad loadout" for a reason, but there's nothing shameful about it. There're apes, campers, meta slaves, sweats, bow swappers, etc. People just don't like to lose.
MULTIPASS May 14, 2023 @ 6:59am 
Time to kill is extremely low in general, and aim assist is extremely high especially on a controller. So people just run around with meta pvp weapons easily landing headshots so you die in 1.7 seconds. Fun game,
Kormit the Frag May 14, 2023 @ 7:02am 
Originally posted by MULTIPASS:
Time to kill is extremely low in general, and aim assist is extremely high especially on a controller. So people just run around with meta pvp weapons easily landing headshots so you die in 1.7 seconds. Fun game,
0.7s
god i wish it were 1.7s, might actually be able to react then.
imstuckinplat21 May 14, 2023 @ 9:44am 
I know exactly how you feel and the best solution is to be the first person to shoot, watch the radar and understand how it works with each map and dont turn corners without information. most people use the radar to know where you are before you turn a corner. Most of this games pvp just like csgo is more about positioning rather then aim
Dead Tom May 14, 2023 @ 10:10am 
As a fellow old guy here's some tips. Never run towards more than 2 Xs. Xs are dead teammates and in most games you go in to clean up. Destiny has too many kill chaining perks so you just get two tapped. If you see 2 Xs look for teamates and join them somewhere else on the map. Always try to position so that you start a fight shooting at someone that isn't looking at you. Only take fights where someone is looking at you if you outnumber the opponent. Just because you see someone doesn't mean you have to fight them. If it feels bad or dangerous just run away. Its better to have 10 kills with a 1.8kd than to have 15 with a .8 kd.
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Date Posted: May 14, 2023 @ 2:48am
Posts: 10