Destiny 2

Destiny 2

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Syphon Jun 18, 2023 @ 10:09pm
[SOLO] Ghosts of the Deep
Ayo is bungie every gonna reduce health for bosses on solo so that its not a 4-5 phase for 1st boss and 4 billion phase for final? Takes enough time trying not to die, even on solar titan on final boss.
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Showing 1-14 of 14 comments
Ixamesh Jun 18, 2023 @ 11:17pm 
I would not expect any changes.

Dungeons are designed for 3 players with solo as an optional challenge. There's no legendary scaling because of that. HP is fine for 3 players.
Players have more tools and are more experienced in general.
Spire bosses are still the same.
Bungie hardly ever rebalances stuff like that and their current goal is to make the game more challenging.
Syphon Jun 18, 2023 @ 11:34pm 
Dawg, they have more health than a raid boss to begin with. And solo is one of the triumphs for the title. Solo flawless is an emblem. Clearly it was expected dungeons should be solo-able for the solo player. D2 is trying to be solo friendly. Thats why they design it to be solo-able. Fun fact, no solo player will enjoy this dungeon because of the first sentence of this messgage.
QualitY Jun 18, 2023 @ 11:51pm 
I 4 phased both bosses on solar titan
Syphon Jun 19, 2023 @ 12:00am 
You're a sweat with 4.6k hours in D2, I don't care if you 4 phased. Also the fact that higher level players (and the top players) can't 3 phase is a problem. Flawless DPS and it still can't be done in less than 4. This only really applies to the last 3 dungeons, the rest are pretty good at not having cringe levels of boss health.
Salted Rogue Jun 19, 2023 @ 12:16am 
Originally posted by QualitY:
I 4 phased both bosses on solar titan
lmao, played the class that has the most healing in neutral game with sunspots and hammers.:steambored:
Kylito Jun 19, 2023 @ 12:29am 
Originally posted by Syphon:
You're a sweat with 4.6k hours in D2, I don't care if you 4 phased. Also the fact that higher level players (and the top players) can't 3 phase is a problem. Flawless DPS and it still can't be done in less than 4. This only really applies to the last 3 dungeons, the rest are pretty good at not having cringe levels of boss health.

Duality is easy peasy DPS, Caitl can be 2 phased solo (Idk if 1 phase is possible, doubt it) and Ghalran take 3-4 tops.
Ixamesh Jun 19, 2023 @ 1:16am 
Now compare the time it took to solo each dungeon when they were relevant. ~50min-1h. It went down due to powercreep and cheese strategies. There're plenty of 50min-1h GoTD runs already.

https://www.youtube.com/results?search_query=solo+3+phase+ghosts+of+the+deep
You can even 2 phase, but it requires too much preparation
Last edited by Ixamesh; Jun 19, 2023 @ 1:50am
Kylito Jun 19, 2023 @ 1:54am 
Originally posted by Ixamesh:
Now compare the time it took to solo each dungeon when they were relevant. ~50min-1h. It went down due to powercreep and cheese strategies. There're plenty of 50min-1h GoTD runs already.

https://www.youtube.com/results?search_query=solo+3+phase+ghosts+of+the+deep
You can even 2 phase, but it requires too much preparation

This is the correct response. Over time, as people become more acclimated with the dungeon, mechanics get quicker and DPS strats get better. If it seems daunting now, compare it to launch day and see it has become WAY quicker, and will continue to do so.
N0REGARD4LIFE Jun 19, 2023 @ 9:55pm 
Originally posted by Ixamesh:
I would not expect any changes.

Dungeons are designed for 3 players with solo as an optional challenge. There's no legendary scaling because of that. HP is fine for 3 players.
Players have more tools and are more experienced in general.
Spire bosses are still the same.
Bungie hardly ever rebalances stuff like that and their current goal is to make the game more challenging.
They've already said they are gonna change it.
BuddaKD Jun 19, 2023 @ 10:56pm 
Originally posted by N0REGARD4LIFE:
Originally posted by Ixamesh:
I would not expect any changes.

Dungeons are designed for 3 players with solo as an optional challenge. There's no legendary scaling because of that. HP is fine for 3 players.
Players have more tools and are more experienced in general.
Spire bosses are still the same.
Bungie hardly ever rebalances stuff like that and their current goal is to make the game more challenging.
They've already said they are gonna change it.
source?
JustKampi Jun 21, 2023 @ 5:27am 
Originally posted by Syphon:
You're a sweat with 4.6k hours in D2, I don't care if you 4 phased. Also the fact that higher level players (and the top players) can't 3 phase is a problem. Flawless DPS and it still can't be done in less than 4. This only really applies to the last 3 dungeons, the rest are pretty good at not having cringe levels of boss health.
no, its really not a problem, since dungeons are end game content, and solo dungeons are ment to be a very hard challenge comparable to master raiding.

That beeing said, i wouldnt mind bosses having thei'r hp tuned down a bit. 10.5M hp for the final boss is just ridiculous.
Moon Helldiver Jun 21, 2023 @ 6:48am 
Originally posted by Syphon:
Ayo is bungie every gonna reduce health for bosses on solo so that its not a 4-5 phase for 1st boss and 4 billion phase for final? Takes enough time trying not to die, even on solar titan on final boss.
That's least of your problems until error codes are not resolved every single encounter.
Syphon Jun 21, 2023 @ 10:28am 
Originally posted by Moon Atreides:
Originally posted by Syphon:
Ayo is bungie every gonna reduce health for bosses on solo so that its not a 4-5 phase for 1st boss and 4 billion phase for final? Takes enough time trying not to die, even on solar titan on final boss.
That's least of your problems until error codes are not resolved every single encounter.
I haven't had issues with error codes actually surprisingly.
Omega Jun 22, 2023 @ 4:35am 
Originally posted by Syphon:
You're a sweat with 4.6k hours in D2, I don't care if you 4 phased. Also the fact that higher level players (and the top players) can't 3 phase is a problem. Flawless DPS and it still can't be done in less than 4. This only really applies to the last 3 dungeons, the rest are pretty good at not having cringe levels of boss health.

I love how this was the response but ur on 3.6k hours yourself. if u dont think its worth the time commitment don't do it. bungo is making their last 5 people work hard enough to try and roll fixes out and making sure the game isn't down more then 3 times a week.

but it's not your fault for complaining. the tedious water parkour, the bosses are not fun to solo (it's not hard is just consistent low damage output due to the HP and the boss being a wizard.) all I can say is just wait it out wether or not they do it or just do it first try so u never have to come back.
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Date Posted: Jun 18, 2023 @ 10:09pm
Posts: 14