Destiny 2

Destiny 2

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the nether is super cool
no complaining today. i'm having fun :steamhappy:
Last edited by Catalyst; Feb 5 @ 11:32am
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Showing 1-13 of 13 comments
Kylito Feb 5 @ 11:39am 
Have you tried Expert? It's probably one of the craziest seasonal activities, unfortunately seems to give about the same loot though...
Catalyst Feb 5 @ 11:59am 
not yet, i didn't play much last season so i'm not even 2010 yet. i'd prolly get my ass beat in expert. i was just doing a normal run and the end boss, the big taken booger was two shotting me. i had triple void resist on and two levels of the boss protection boon thing on, lmao
Last edited by Catalyst; Feb 5 @ 12:00pm
no it is not, I never had any network troubles but I get kicked out of the nether with guitar error code constantly, no fun to play
that's poop. i haven't had any network trouble today
Why are these runs so long though?
Kylito Feb 5 @ 3:49pm 
Originally posted by Catalyst:
not yet, i didn't play much last season so i'm not even 2010 yet. i'd prolly get my ass beat in expert. i was just doing a normal run and the end boss, the big taken booger was two shotting me. i had triple void resist on and two levels of the boss protection boon thing on, lmao

Expert and normal Nether is fully power disabled I'm pretty sure, or at least says so.
Kylito Feb 5 @ 3:50pm 
Originally posted by Melomaniak:
Why are these runs so long though?

Solo takes a while but if you split up and each person clears 1 obj each the runs are under 20 mins.
MaNiAc Feb 5 @ 11:20pm 
Originally posted by Kylito:
Originally posted by Catalyst:
not yet, i didn't play much last season so i'm not even 2010 yet. i'd prolly get my ass beat in expert. i was just doing a normal run and the end boss, the big taken booger was two shotting me. i had triple void resist on and two levels of the boss protection boon thing on, lmao

Expert and normal Nether is fully power disabled I'm pretty sure, or at least says so.
That's what I thought too, but it turns out it's more complex than that. Up until the first boss mobs are like exactly your level. From there, till the next boss, they are like your level +5 or 10. You can even see some small red cross or sword next to their health bars. After you kill the first boss, for a split second a red text appears telling something about things getting more powerful because of the sword logic (if you don't know, it's basically the Hive's main philosophy, their twisted interpretation of "what doesn't kill you, makes you stronger" :) ). Now I can't recall if the same thing happens after the second boss too, but I'm pretty sure it does.

It's actually cool to see difficulty gradually increasing, but it also means that the "Power disabled" text is a lie - it should be something like Dynamic difficulty or Dynamic power level, whatever.
MaNiAc Feb 5 @ 11:23pm 
Originally posted by Kylito:
Have you tried Expert? It's probably one of the craziest seasonal activities, unfortunately seems to give about the same loot though...
Yesterday I saw a KackisHD video showing that the higher the difficulty, the higher the chance is for rarer versions of the same loot. Yesterday I got a fully masterworked Adamantite with two (!) rows of selectable perks and some insane range. It's a rare one, but it's not the rarest. There's a chance for adept weapons and if I remember correctly, there's a small chance in expert for fully masterworked adept versions of weapons which are like S tier raid gear level. :O
Kylito Feb 5 @ 11:26pm 
Originally posted by MaNiAc:
Originally posted by Kylito:

Expert and normal Nether is fully power disabled I'm pretty sure, or at least says so.
That's what I thought too, but it turns out it's more complex than that. Up until the first boss mobs are like exactly your level. From there, till the next boss, they are like your level +5 or 10. You can even see some small red cross or sword next to their health bars. After you kill the first boss, for a split second a red text appears telling something about things getting more powerful because of the sword logic (if you don't know, it's basically the Hive's main philosophy, their twisted interpretation of "what doesn't kill you, makes you stronger" :) ). Now I can't recall if the same thing happens after the second boss too, but I'm pretty sure it does.

It's actually cool to see difficulty gradually increasing, but it also means that the "Power disabled" text is a lie - it should be something like Dynamic difficulty or Dynamic power level, whatever.

OUR power is disabled, so you can use 1900 gear with no issue, but the enemies scale appropriately. Really neat to see, especially after last season's Expert Onslaught having a cap of 2065 LL, so anyone who XP farms has a way easier time.

Normal goes 0, -5, -10 (swords)
Expert seems to go -10 (swords), -20 (swords), -40 (skulls)
MaNiAc Feb 5 @ 11:37pm 
Oh, cool, thanks for explaining the numbers. In general I always thought "power disabled" means that everything is scaled to your level, so if you're 1900, mobs are too, etc, etc.

This is weird in case of the Nether though - many people reported (and it's my experience too!) that when they entered the Nether the first time with let's say 1970ish power, they had their asses kicked. Later they came back with 2000 or something and everything went much smoother.

Anyway, I hated the Nether on the first run. Now I'm getting hooked on it... :)
hopping in expert nether rn. will report back :summer2019pig:
it felt the exact same as normal, but with a bunch of unstoppable champions that you can ignore
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Date Posted: Feb 5 @ 11:32am
Posts: 13