Destiny 2

Destiny 2

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Why did Bungie do this to destiny 2 "Revised title my apologies"
This legit isn't bait just pure disappointment with how Bungie has handled Destiny 2.

Lets start at the beginning., 2017 Destiny 2 releases at $59.99 With additional monetization through a "Cash Shop"

A short time later it would Receive two DLC Curse of Osiris and Warmind both for $39.99.
Forsaken would come out in 2018 Costing $39.99 by itself, We would also see the rise of $9.99 Season passes that same year and a $34.99 DLC the next year

Bringing us a total of $184.95 we need to pay just to continue playing this "live service, Assuming you didn't pay for Cash shop items. While we're at it lets talk about the cash shop.

Bungie said the Cash shop allowed them to fund free Exotic missions and other free content, An idea quickly dropped with Shadowkeep. In Addition They removed Free Bright engrams with each level, Thus capping the Total amount of bright dust you can farm in a week.

Also at this point large chunks of story and content found in Season Passes no longer existed as they would be deleted with the arrival of the next season pass, Quickly adding up to $9.99 (×) 23 seasons of deleted content and wasted money.

Destiny 2 would then go "Free to play" in October 1, 2019 Only 2 years after releasing at a full price Triple A $59.99.

But the worst year would be 2020, High on their own supply they would permanently delete All of Original Destiny 2, Warmind, Course of Osiris, And forsaken. Over $200 worth of investment gone. And started charging for Access to Dungeons at $20 USD.

If this was any other Studio besides the ones that made the Halo Franchise Bungie would have been burned at the stake. I legitimately struggle to think of another Company that has been this Anti consumer, And respects our time and financial investment less then Bungie.

And now 8 years later Destiny 2 is a Broken abandoned mess, Missing years of progression, content, Campaigns and Dungeons.

There is no reason to pick it up, And there's nothing left to go back to. Bungie left Destiny 2 not with a bang but a whimper in a way no other Studio has.
Last edited by Sergeant117; Jan 30 @ 4:35pm
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Showing 1-9 of 9 comments
i concur. ex content , broken or not should be available. they will argue file size. doesnt matter .. if most of us have 1 terra hd and 1 terra ssd. a one off download is fine, if the customer wants to do it. they never need to update it again. just program it with no drops. just content play. as a lot of drops are probably deleted. let the player decide.
or if they have too have a drop .. ive had fun with a lot of blue drops in crucible. because we push past them and never use them... i suspect theres a few broken weapons a blue and this would also reactivate interest
spean Jan 30 @ 5:03pm 
It was 5 years ago. The content released 8 years ago. If you wanted to play it so bad, you would have then.
It was 5 years ago. The content released 8 years ago. If you wanted to play it so bad, you would have then.



think you miss the point this guy paid for it.... BEFORE ,,, its only a license was invented... think about it... he did play it quotes it correctly. show him some respect. i understand his english maybe you should. this "license" waffle didnt exist then and rightfully but expensively can be challenged in class action. also he did play it and enjoyed it.
let me put into context. a game you play on a physical disk is under license but they cannot take it away from you
HugoTaHell Jan 30 @ 6:03pm 
If you have ever bother to read the EULA for ANY game published since 1999 before you clicked play, you'd know that 1. You do NOT own the game, 2. You do NOT own any of the content of said game, and the publisher can change and/or remove any part of the game at any time for any reason.
What you paid for is a license to access the game.
Originally posted by Charles Tamzarian:
It was 5 years ago. The content released 8 years ago. If you wanted to play it so bad, you would have then.

Ridiculous comment.
Kylito Jan 30 @ 6:52pm 
Bunkle needs to add 3 giant red neon pop ups explaining how online content is temporary and subject to change and that buying it is no guarantee after every single "add to cart" click, and also have the "time left" in the season pass to be in bright yellow and constantly overlaid on the screen as you play.

Let's be real, if you bought every single D2 DLC at launch price that also means you were playing the game enough to have completed every single thing you paid for.
Kylito Jan 30 @ 7:00pm 
Also, "But the worst year would be 2020, High on their own supply they would permanently delete All of Original Destiny 2, Warmind, Course of Osiris, And forsaken. Over $200 worth of investment gone. And started charging for Access to Dungeons at $20 USD"

Not all of the parts original DLCs were removed, such as only the forsaken seasons were removed while the campaign itself stayed until early 2022 and everything else persisting into the live game. They started charging for dungeons, yes, but those dungeons became separate from the DLCs entirely. To say that Grasp of Avarice was an upgrade over Prophecy would be an understatement: Prophecy had no weapons of note and only dropped a single new armor piece at the boss. Yes, Prophecy is free and GoA isn't, but GoA is miles better as an activity, because it has unique loot, an exotic, transitions between encounters, farm-able loot, and just overall much higher quality.

I hate when Dungeon Keys are brought up and framed as if they took something that was a given (only ST and PoH were DLC-tied, and they are the worst dungeons) and changed it to be paid. Dungeons were kind of useless, so they made them into something new, something that is actually relevant. Would it be that much better if we got 1 dungeon a year that had no unique loot, no exotic, and was just a glorified planetary activity?
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Date Posted: Jan 30 @ 4:29pm
Posts: 9