Destiny 2

Destiny 2

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Notic Jan 14 @ 10:03am
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Palindrome won't save the game Bungie
13,500 on steam on a major sandbox update. 16,000 at prime time last night and basically the entire weekend with a new Act launch. I love the Palindrome, it has been one of my favorite weapons since Destiny 1, but one gun is not enough to fix the trust between players and the company. It damn sure is not enough to fix the game.

Heresy launch, listen to me PLEASE, release Acts 1, 2 and 3 all at once. Just do it, you have nothing to lose you already lost 70% of your player base. Release the entirety of Heresy on Day 1 and take the time to focus on creative thinking, game fixes, and overall quality control for future releases.

Since it is very clear that a full on reset with a newly established game with fresh mechanics and changes to how sub-classes work, then this is probably your best option. Bungie is like that alcoholic friend that refuses to believe they have a problem meanwhile everyone is telling them they do and how they can fix it. Sure yeah armchair dev moment, but maybe its time to listen to player suggestions, because not listening has led to this. We love this game, we miss this game, but the game has no soul anymore, it has lost its charm, and it has been losing its charm since Beyond Light. Disappear, focus on yourselves and fix the game. Take a note out of Rainbow Six Siege's book, Operation Health. Look it up.

If PvE players want contest mode always for raids just do it! Literally just do it.

If PvP players want a clear divide between casual fun play in modes they enjoy and competitiveness then just do it! Bring classic mix back with no SBMM, I guarantee it will be the most popular playlist.

These are a couple things I have heard for YEARS be begged for and ignored. There is much more that is wanted but these changes could go a long way and they would actually take probably not time to implement.

For my last little tangent here, crafting is not and never was a problem. Nerfs to fan favorite perks, introduction of perks that do the same exact thing as another perk but with special requirements, reskins, and overall power balance is the problem. There has to be a way to make new loot desirable. It's actually crazy that the only time anyone gets excited for the game again is when old loot is brought back. Break weapon balance Bungie PLEASE I promise you WE REALLY LIKE IT.

Thank you for reading if you did, I will always love Destiny, but with anything you love, tough love must come with it. At the end of the day I'm just one guy, but I am just one guy that has seen cries for change for years. Hope everyone is doing well, and hope to see everyone return some day.
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Showing 1-15 of 17 comments
Launching everything at once isn't going to fix a problem that exists with their being limited content. You are going to get the same problem you have now, everyone consumes the content with the first couple of weeks then stops playing until the next drop. It's part of the reason they were so resistant to removing the time gating in the first place.
While it's removal within Acts has kinda fixed the issue the core still remains, people play the Act story then dip out.

On PvP removing SBMM will basically kill PvP, if you've every played with it all you do is drive the low skilled players out because no one likes getting stomped repeatedly and mercy ruled to have it swing the other way. It why the SBMM is the loosest it's ever been outisde of it not being there but the brackets have been tightened and mercy loosened to stop it happening and allowing comebacks.

If you want an example of how bad zero to no SBMM is go play some rounds of Annihilation or Gambit and get stomped or do the stomping, it isn't fun for anyone bar the sadists who enjoy making other people miserable. Now PvP doesn't need to be sweaty that's why Trials and Comp exist where SBMM and draft are a lot tighter especially at high ranks and cards, standard playlists are actually in a pretty good place considering, what is missing is map variety we lost some good maps and old D1 maps should have been imported we've had I think one or two D1 maps introduced and two revival maps, there is nothing worse than "Hey look it's my 3rd time on Trosland in a row"

On crafting, there is a point of making the loot grind in a looter shooter be the main part of the game though personally I think there should be a middle ground of "You get random for the first two Acts then in Act 3 you can red border for what you want."
That will keep the chase there and the option to fall back to the crafting if you don't get the rolls you want. I wasn't exactly enthused to play the content when I had the crafted within the first 3 weeks because I know how to target my reds.

Bungie have released the data numerous times on both PvP and PvE weapon distributions and they are tight with seasonal outliers biased to the artefacts both still have their meta and they always will but the PvE sandbox changes every update, I will agree with you that the best feedback they got in a long time was "the Craftening" which made us overpowered and broken in line with the power fantasy.
The issue we have now is weapons are powerful as are skills but what they did is offset that in the Witch Queen with enemy density without power creep to clear, power creep was part of the reason for sun setting along with sandbox resets. At this point they need to forget about keeping us in check and allow us to roflstomp if we wish there's nothing worse than killing a god needing to 2-shot a random thrall.

Having played a bit of Warframe recently they seem to have a nice balance of power creep, you can still have the same TTK as you level up with relative upgrading to appropriate content to similar enemies to a point and have the same or similar enemy density to Destiny but they give you the power to clear them.

Personally I'm in the camp of "I hate Destiny, it's my favourite game" I just wish they'd take the leach off every now and again especially at the end of an expansion or bring back the "powerful and broken" is behind harder content, see VoG and other raid gear in D1.
Eriana Jan 14 @ 10:41am 
ok
the only thing that bungo have at this point to try to make players come back is nostalgia the vast mayority of people scaped the Stockholm syndrome of this game FOMO practices and don´t want to come back with good reason the seasons-acts or whatever they want to call it now to try to push another placebo effect that this time is different will not work

Destiny franchise peaked on Kings fall, Rise of Iron and forsaken under Activision with vicarious visions carrying the franchise after the split this franchise went downhill and become more MVP ( minimum viable product for the price ) each year with more microtransactions and splitting more the content to sell more of those microtransactions meanshile the quality of the game not improved in any aspect in any case become worse without Activision Quality control department and Peter Parsons firing the vast mayority of QC of Bungo
HugoTaHell Jan 14 @ 11:34am 
Wall of text blah blah...
Khloros Jan 14 @ 11:48am 
TBH I dont really know what bungo could do to pull this game up. I think the reality of it, its run its course.

D2 could do a few things to shake things up, like say, hey you can now run double kinetic slot weapons, or double energy slot weapons.
Or make it so you can take a primary ammo exotic, AND a power or special weapon exotic.
They could even bring back old activities that people really enjoyed, or even bring back old raids.

But at the end of the day its basically the same ol same ol.
You got a mediocre hero shooter with asininely annoying grinding mechanics whos game play loop has been the same for like the last 10 years, and whos story itself has become fomo content that just gets vaulted and is so convoluted you need to go and watch like a 1 hour "Summery" of whats been removed and up to this point.

I just think the reality is, D2 has reached its end point. It was fun while it lasted but its just kinda over now.
just let it die at this point, it's been... somethin, it's time to shut it down.
Megumin's Husband (Banned) Jan 14 @ 2:07pm 
lets see what they are cooking up with that Apollo dlc
1) This wasn't even remotely close to a major sandbox update. 2) Nobody is suggesting Palindrome will save the game.
trukr Jan 16 @ 3:21am 
They tried that release it all at once thing, people rushed through it and moved on.
cuz Jan 16 @ 4:06pm 
bro the passion is crazy in this thread
Pickle Jan 16 @ 6:34pm 
I already did the grind for the perfect Palindrome. The prospect of re grinding for it will not bring me back.

Imagine being this uninspired as a studio.

And they think we would jump into Marithon and trust them with PVP after all they have done. Hahaha
Last edited by Pickle; Jan 16 @ 6:35pm
Melkaba Jan 16 @ 6:36pm 
adding in match making for more content without having to rely on the trash fireteam finder, or 3rd party programs like discord would help greatly also

so many people go without doing extra content that has really nice rewards for the simple fact it requires you the player go the extra step to get a team for it

the game is old and most people know it or can teach it at this point so just enable match making for everything
this game is ♥♥♥♥ lmfao nothing cant save this bs game anymore
Originally posted by Melkaba:
adding in match making for more content without having to rely on the trash fireteam finder, or 3rd party programs like discord would help greatly also

so many people go without doing extra content that has really nice rewards for the simple fact it requires you the player go the extra step to get a team for it

the game is old and most people know it or can teach it at this point so just enable match making for everything

Thank god that there is no matchmaking for such things as raids or dungeons, it is impossible to play any endgame content without any communications, and it would be hell to play any raid with a random fireteam
Originally posted by -_|S.V|_-Shpymouse:
Originally posted by Melkaba:
adding in match making for more content without having to rely on the trash fireteam finder, or 3rd party programs like discord would help greatly also

so many people go without doing extra content that has really nice rewards for the simple fact it requires you the player go the extra step to get a team for it

the game is old and most people know it or can teach it at this point so just enable match making for everything

Thank god that there is no matchmaking for such things as raids or dungeons, it is impossible to play any endgame content without any communications, and it would be hell to play any raid with a random fireteam

It's not impossible I've done quite a few raids without communications beyond chat to sort out orders, roles and crouching.

It's not terrible plus the in-game voice exists, though 100% match made without FTF would be really really bad since you can't guarantee that you have at least one person willing to sherpa the raid.
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Date Posted: Jan 14 @ 10:03am
Posts: 17